Searched refs:BLENDEQUATION_ADD (Results 1 – 4 of 4) sorted by relevance
119 BLENDEQUATION_ADD = 0, enumerator203 : equation (BLENDEQUATION_ADD) in BlendState()
423 …case BLENDEQUATION_ADD: SAMPLE_REGISTER_BLENDED_COLOR(blendedRGB, srcColor.swizzle(0,1,2)*samp… in executeBlend()434 …case BLENDEQUATION_ADD: SAMPLE_REGISTER_BLENDED_COLOR(blendedA, srcColor.w()*sample.blendSrcFa… in executeBlend()
255 case GL_FUNC_ADD: return rr::BLENDEQUATION_ADD; in mapGLBlendEquation()
294 state.fragOps.blendRGBState.equation = rr::BLENDEQUATION_ADD; in toReferenceRenderState()301 state.fragOps.blendRGBState.equation = rr::BLENDEQUATION_ADD; in toReferenceRenderState()