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Searched refs:BLOCKTYPE_UNIFORM (Results 1 – 1 of 1) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fOpaqueTypeIndexingTests.cpp645 BLOCKTYPE_UNIFORM = 0, enumerator
720 const char* interfaceName = m_blockType == BLOCKTYPE_UNIFORM ? "uniform" : "buffer"; in getShaderSpec()
721 const char* layout = m_blockType == BLOCKTYPE_UNIFORM ? "std140" : "std430"; in getShaderSpec()
1244 …e (m_context, name.c_str(), indexExprDesc, BlockArrayIndexingCase::BLOCKTYPE_UNIFORM, indexExprTy… in init()