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Searched refs:BUFFERSTATE_EXISTING (Results 1 – 1 of 1) sorted by relevance

/external/deqp/modules/gles3/performance/
Des3pBufferDataUploadTests.cpp3840 BUFFERSTATE_EXISTING, enumerator
4787 …<< ((m_bufferState == BUFFERSTATE_EXISTING) ? ("The buffer has been used in rendering.\n") : ("The… in init()
4848 if (m_drawMethod == DRAWMETHOD_DRAW_ARRAYS && m_bufferState == BUFFERSTATE_EXISTING) in runSample()
4857 else if (m_drawMethod == DRAWMETHOD_DRAW_ELEMENTS && m_bufferState == BUFFERSTATE_EXISTING) in runSample()
4929 DE_ASSERT(m_bufferState == BUFFERSTATE_EXISTING); in runSample()
4938 DE_ASSERT(m_bufferState == BUFFERSTATE_EXISTING); in runSample()
5538 else if (m_bufferState == BUFFERSTATE_EXISTING) in init()
5615 …<< ((m_bufferState == BUFFERSTATE_EXISTING) ? ("All test samples use the same buffer object.\n") :… in init()
5746 else if (m_bufferState == BUFFERSTATE_EXISTING) in uploadBuffer()
6636 …{ "used_buffer", "Upload to an used buffer", BUFFERSTATE_EXISTING, UNRELATEDBUFFERT… in init()
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