Searched refs:BUFFERSTATE_EXISTING (Results 1 – 1 of 1) sorted by relevance
3840 BUFFERSTATE_EXISTING, enumerator4787 …<< ((m_bufferState == BUFFERSTATE_EXISTING) ? ("The buffer has been used in rendering.\n") : ("The… in init()4848 if (m_drawMethod == DRAWMETHOD_DRAW_ARRAYS && m_bufferState == BUFFERSTATE_EXISTING) in runSample()4857 else if (m_drawMethod == DRAWMETHOD_DRAW_ELEMENTS && m_bufferState == BUFFERSTATE_EXISTING) in runSample()4929 DE_ASSERT(m_bufferState == BUFFERSTATE_EXISTING); in runSample()4938 DE_ASSERT(m_bufferState == BUFFERSTATE_EXISTING); in runSample()5538 else if (m_bufferState == BUFFERSTATE_EXISTING) in init()5615 …<< ((m_bufferState == BUFFERSTATE_EXISTING) ? ("All test samples use the same buffer object.\n") :… in init()5746 else if (m_bufferState == BUFFERSTATE_EXISTING) in uploadBuffer()6636 …{ "used_buffer", "Upload to an used buffer", BUFFERSTATE_EXISTING, UNRELATEDBUFFERT… in init()[all …]