/external/mesa3d/src/mesa/main/ |
D | clear.c | 261 if (att[BUFFER_BACK_LEFT].Renderbuffer) in make_color_buffer_mask() 269 if (att[BUFFER_BACK_LEFT].Renderbuffer) in make_color_buffer_mask() 281 if (att[BUFFER_BACK_LEFT].Renderbuffer) in make_color_buffer_mask()
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D | buffers.c | 163 return BUFFER_BACK_LEFT; in read_buffer_enum_to_index() 171 return BUFFER_BACK_LEFT; in read_buffer_enum_to_index()
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D | framebuffer.c | 142 fb->_ColorDrawBufferIndexes[0] = BUFFER_BACK_LEFT; in _mesa_initialize_window_framebuffer() 144 fb->_ColorReadBufferIndex = BUFFER_BACK_LEFT; in _mesa_initialize_window_framebuffer()
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D | mtypes.h | 445 BUFFER_BACK_LEFT, enumerator 469 #define BUFFER_BIT_BACK_LEFT (1 << BUFFER_BACK_LEFT)
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/external/mesa3d/src/mesa/drivers/dri/i915/ |
D | intel_clear.c | 45 [BUFFER_BACK_LEFT] = "back",
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D | intel_context.c | 262 BUFFER_BACK_LEFT, in intel_downsample_for_dri2_flush() 373 rb = intel_get_renderbuffer(fb, BUFFER_BACK_LEFT); in intel_update_renderbuffers() 935 back_rb = intel_get_renderbuffer(fb, BUFFER_BACK_LEFT); in intel_query_dri2_buffers()
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D | i830_vtbl.c | 778 colorRegions[0] = intel_get_rb_region(fb, BUFFER_BACK_LEFT); in i830_update_draw_buffer()
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
D | brw_clear.c | 47 [BUFFER_BACK_LEFT] = "back",
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D | intel_context.c | 262 BUFFER_BACK_LEFT, in intel_downsample_for_dri2_flush() 373 rb = intel_get_renderbuffer(fb, BUFFER_BACK_LEFT); in intel_update_renderbuffers() 935 back_rb = intel_get_renderbuffer(fb, BUFFER_BACK_LEFT); in intel_query_dri2_buffers()
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D | brw_draw.c | 338 struct intel_renderbuffer *back_irb = intel_get_renderbuffer(fb, BUFFER_BACK_LEFT); in brw_postdraw_set_buffers_need_resolve()
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D | intel_screen.c | 684 _mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &rb->Base.Base); in intelCreateBuffer()
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/external/mesa3d/src/mesa/drivers/dri/intel/ |
D | intel_context.c | 262 BUFFER_BACK_LEFT, in intel_downsample_for_dri2_flush() 373 rb = intel_get_renderbuffer(fb, BUFFER_BACK_LEFT); in intel_update_renderbuffers() 935 back_rb = intel_get_renderbuffer(fb, BUFFER_BACK_LEFT); in intel_query_dri2_buffers()
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D | intel_screen.c | 684 _mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &rb->Base.Base); in intelCreateBuffer()
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_manager.c | 85 index = BUFFER_BACK_LEFT; in attachment_to_buffer_index() 120 case BUFFER_BACK_LEFT: in buffer_index_to_attachment() 855 case BUFFER_BACK_LEFT: in st_manager_add_color_renderbuffer()
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/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
D | nouveau_screen.c | 182 _mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, rb); in nouveau_create_buffer()
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D | nouveau_context.c | 288 index = BUFFER_BACK_LEFT; in nouveau_update_renderbuffers()
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/external/mesa3d/src/mesa/drivers/dri/swrast/ |
D | swrast.c | 488 _mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &backrb->Base.Base); in dri_create_buffer() 548 dri_swrast_renderbuffer(fb->Attachment[BUFFER_BACK_LEFT].Renderbuffer); in dri_swap_buffers()
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/external/mesa3d/src/mesa/drivers/x11/ |
D | xm_api.c | 328 _mesa_add_renderbuffer(&b->mesa_buffer, BUFFER_BACK_LEFT, in create_xmesa_buffer() 1630 return BUFFER_BACK_LEFT; in xbuffer_to_renderbuffer()
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/external/mesa3d/src/mesa/swrast/ |
D | s_renderbuffer.c | 261 else if (b == BUFFER_BACK_LEFT && !backLeft) in add_color_renderbuffers()
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/external/mesa3d/src/mesa/drivers/dri/radeon/ |
D | radeon_common_context.c | 601 &(radeon_get_renderbuffer(drfb, BUFFER_BACK_LEFT)->base.Base)); in radeonMakeCurrent()
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D | radeon_screen.c | 631 _mesa_add_renderbuffer(&rfb->base, BUFFER_BACK_LEFT, &rfb->color_rb[1]->base.Base); in radeonCreateBuffer()
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D | radeon_common.c | 248 rrbColor = radeon_renderbuffer(fb->Attachment[BUFFER_BACK_LEFT].Renderbuffer); in radeon_draw_buffer()
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/external/mesa3d/src/mesa/drivers/dri/r200/ |
D | radeon_common_context.c | 601 &(radeon_get_renderbuffer(drfb, BUFFER_BACK_LEFT)->base.Base)); in radeonMakeCurrent()
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D | radeon_screen.c | 631 _mesa_add_renderbuffer(&rfb->base, BUFFER_BACK_LEFT, &rfb->color_rb[1]->base.Base); in radeonCreateBuffer()
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D | radeon_common.c | 248 rrbColor = radeon_renderbuffer(fb->Attachment[BUFFER_BACK_LEFT].Renderbuffer); in radeon_draw_buffer()
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