Searched refs:BUNDLE (Results 1 – 11 of 11) sorted by relevance
91 BUNDLE = 14, enumerator
825 def BUNDLE : Instruction {828 let AsmString = "BUNDLE";
96 MI.getOpcode() == AMDGPU::BUNDLE || in EncodeInstruction()
112 BuildMI(MF, FirstMI->getDebugLoc(), TII->get(TargetOpcode::BUNDLE)); in finalizeBundle()
META-INF/MANIFEST.MF META-INF/ECLIPSEF.SF META-INF/ECLIPSEF ...
157 MI.getOpcode() == AMDGPU::BUNDLE || in EncodeInstruction()
776 return getOpcode() == TargetOpcode::BUNDLE;
573 the 'InsideBundle' flag. A top level MI with the special BUNDLE opcode is used574 to represent the start of a bundle. It's legal to mix BUNDLE MIs with indiviual583 inside bundles. The top level BUNDLE instruction must have the correct set of591 should only be finalized (i.e. adding BUNDLE MIs and input and output register594 to BUNDLE instructions which would effectively double the virtual register def
617 case TargetOpcode::BUNDLE: in GetInstSizeInBytes()