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Searched refs:BVec4 (Results 1 – 25 of 32) sorted by relevance

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/external/deqp/modules/gles31/functional/
Des31fDrawBuffersIndexedTests.cpp62 using tcu::BVec4;
162 const Maybe<BVec4>& colorMask_) in BlendState()
178 Maybe<BVec4> colorMask;
193 const BVec4& mask = *blend.colorMask; in setCommonBlendState()
237 const BVec4 mask = *blend.colorMask; in setIndexedBlendState()
1031 const BVec4 mask = *blend.colorMask; in logBlendState()
1261 blendState.colorMask = BVec4(red, blue, green, alpha); in genRandomBlendState()
1417 …eparateBlendEq> >(), tcu::nothing<Either<BlendFunc, SeparateBlendFunc> >(), tcu::nothing<BVec4>()); in createDiffTest()
1424 tcu::nothing<BVec4>()); in createDiffTest()
1437 tcu::nothing<BVec4>()); in createDiffTest()
[all …]
Des31fIndexedStateQueryTests.cpp969 …verifyStateIndexedBooleanVec4(result, gl, GL_COLOR_WRITEMASK, ndx, tcu::BVec4(true), m_verifierTyp… in iterate()
977 …verifyStateIndexedBooleanVec4(result, gl, GL_COLOR_WRITEMASK, ndx, tcu::BVec4(false, true, true, f… in iterate()
986 …lt, gl, GL_COLOR_WRITEMASK, ndx, (ndx % 2 == 0 ? tcu::BVec4(true, false, true, false) : tcu::BVec4 in iterate()
997 …verifyStateIndexedBooleanVec4(result, gl, GL_COLOR_WRITEMASK, ndx, tcu::BVec4(false, true, true, f… in iterate()
Des31fTextureBorderClampTests.cpp416 const tcu::BVec4 channelMask = tcu::getTextureFormatChannelMask(texFormat); in mapToFormatColorRepresentable()
1178 const tcu::BVec4 colorMask = gls::TextureTestUtil::getCompareMask(pixelFormat); in verifyTextureGatherCmpResult()
1924 …const rr::GenericVec4& trueComponents, const rr::GenericVec4& falseComponents, const tcu::BVec4& m) in selectComponents()
1936 const tcu::BVec4 channelMask = tcu::getTextureFormatChannelMask(texFormat); in init()
/external/deqp/modules/egl/
DteglChooseConfigReference.cpp126 …lorBufferBits (const SurfaceConfig& a, const SurfaceConfig& b, const tcu::BVec4& specifiedRGBColor… in compareColorBufferBits()
189 …bool compareTo (const SurfaceConfig& b, const tcu::BVec4& specifiedRGBColors, const tcu::BVec2& sp… in compareTo()
279 CompareConfigs (const tcu::BVec4& specifiedRGBColors, const tcu::BVec2& specifiedLuminanceColors) in CompareConfigs()
291 const tcu::BVec4 m_specifiedRGBColors;
370 tcu::BVec4 getSpecifiedRGBColors (void) in getSpecifiedRGBColors()
380 tcu::BVec4 result; in getSpecifiedRGBColors()
/external/deqp/framework/referencerenderer/
DrrFragmentOperations.hpp148 …et, int numSamplesPerFragment, const Fragment* inputFragments, const tcu::BVec4& colorMask, const …
149 …et, int numSamplesPerFragment, const Fragment* inputFragments, const tcu::BVec4& colorMask, const …
DrrRenderState.hpp257 tcu::BVec4 colorMask;
DrrFragmentOperations.cpp709 …et, int numSamplesPerFragment, const Fragment* inputFragments, const tcu::BVec4& colorMask, const … in executeSignedValueWrite()
724 …et, int numSamplesPerFragment, const Fragment* inputFragments, const tcu::BVec4& colorMask, const … in executeUnsignedValueWrite()
/external/deqp/framework/common/
DtcuVectorType.hpp52 typedef Vector<bool, 4> BVec4; typedef
DtcuTexLookupVerifier.hpp48 BVec4 colorMask; //!< Channel mask for comparison.
64 BVec4 colorMask; //!< Channel mask for comparison.
DtcuTextureUtil.cpp311 …const BVec4 chnMask = BVec4(deInRange32(map[0], TextureSwizzle::CHANNEL_0, TextureSwizzle::C… in getTextureFormatInfo()
368 …const BVec4 chnMask = BVec4(deInRange32(map[0], TextureSwizzle::CHANNEL_0, TextureSwizzle::C… in getTextureFormatBitDepth()
426 …const BVec4 chnMask = BVec4(deInRange32(map[0], TextureSwizzle::CHANNEL_0, TextureSwizzle::C… in getTextureFormatMantissaBitDepth()
438 BVec4 getTextureFormatChannelMask (const TextureFormat& format) in getTextureFormatChannelMask()
441 return BVec4(deInRange32(map[0], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE, in getTextureFormatChannelMask()
DtcuTextureUtil.hpp87 BVec4 getTextureFormatChannelMask (const TextureFormat& format);
DtcuTexCompareVerifier.cpp247 static inline BVec4 extractBVec4 (const deUint32 val, int offset) in extractBVec4()
249 return BVec4(((val>>(offset+0))&1) != 0, in extractBVec4()
339 const BVec4 cmpTrue = extractBVec4(comb, 0); in isBilinearPCFCompareValid()
477 const BVec4 cmpTrue0 = extractBVec4(comb, 0); in isTrilinearPCFCompareValid()
478 const BVec4 cmpTrue1 = extractBVec4(comb, 4); in isTrilinearPCFCompareValid()
/external/deqp/modules/gles3/functional/
Des3fFramebufferBlitTests.cpp311 static tcu::BVec4 getChannelMask (tcu::TextureFormat::ChannelOrder order) in getChannelMask()
315 case tcu::TextureFormat::R: return tcu::BVec4(true, false, false, false); in getChannelMask()
316 case tcu::TextureFormat::RG: return tcu::BVec4(true, true, false, false); in getChannelMask()
317 case tcu::TextureFormat::RGB: return tcu::BVec4(true, true, true, false); in getChannelMask()
318 case tcu::TextureFormat::RGBA: return tcu::BVec4(true, true, true, true); in getChannelMask()
319 case tcu::TextureFormat::sRGB: return tcu::BVec4(true, true, true, false); in getChannelMask()
320 case tcu::TextureFormat::sRGBA: return tcu::BVec4(true, true, true, true); in getChannelMask()
323 return tcu::BVec4(false); in getChannelMask()
355 …tcu::BVec4 copyMask = tcu::logicalAnd(getChannelMask(srcFormat.order), getChannelMask(dstForm… in render()
356 …tcu::BVec4 srcIsGreater = tcu::greaterThan(srcFmtRangeInfo.valueMax-srcFmtRangeInfo.valueMin, … in render()
Des3fShaderDerivateTests.cpp186 static inline tcu::BVec4 getDerivateMask (glu::DataType type) in getDerivateMask()
190 case glu::TYPE_FLOAT: return tcu::BVec4(true, false, false, false); in getDerivateMask()
191 case glu::TYPE_FLOAT_VEC2: return tcu::BVec4(true, true, false, false); in getDerivateMask()
192 case glu::TYPE_FLOAT_VEC3: return tcu::BVec4(true, true, true, false); in getDerivateMask()
193 case glu::TYPE_FLOAT_VEC4: return tcu::BVec4(true, true, true, true); in getDerivateMask()
196 return tcu::BVec4(true); in getDerivateMask()
383 const tcu::BVec4 mask = tcu::logicalNot(getDerivateMask(dataType)); in verifyConstantDerivate()
394 …gicalOr(tcu::lessThanEqual(tcu::abs(reference - resDerivate), threshold), mask), tcu::BVec4(true)); in verifyConstantDerivate()
Des3fDepthStencilTests.cpp191 tcu::BVec4 colorMask;
302 renderCmd.colorMask = tcu::BVec4(false); in generateBaseClearAndDepthCommands()
326 cmd.colorMask = tcu::BVec4(false, false, true, false); in generateDepthVisualizeCommands()
351 cmd.colorMask = tcu::BVec4(false, true, false, false); in generateStencilVisualizeCommands()
624 testCmd.colorMask = tcu::BVec4(true); in iterate()
Des3fShaderOperatorTests.cpp207 inline IVec4 sequenceNoSideEffCase3 (const Vec4& in0, const IVec4& in1, const BVec4& in2) { DE_UNRE… in sequenceNoSideEffCase3()
215 inline IVec4 sequenceSideEffCase3 (const Vec4& in0, const IVec4& in1, const BVec4& in2) { return i… in sequenceSideEffCase3()
235 static string twoValuedVec4 (const string& first, const string& second, const BVec4& firstMask) in twoValuedVec4()
557 static const BVec4 s_outSwizzleChannelMasks[] =
559 BVec4(true, false, false, false),
560 BVec4(false, true, true, false),
561 BVec4(true, true, true, false),
562 BVec4(true, true, true, true )
Des3fFragmentOutputTests.cpp64 using tcu::BVec4;
689 const BVec4 isZero = lessThanEqual(fmtBits, IVec4(0)); in iterate()
879 …const tcu::BVec4 cmpMask (numValidChannels >= 1, numValidChannels >= 2, numValidChannels >= … in iterate()
Des3fRandomFragmentOpTests.cpp59 using tcu::BVec4;
/external/deqp/modules/glshared/
DglsInteractionTestUtil.hpp100 tcu::BVec4 colorMask;
DglsTextureTestUtil.hpp280 inline tcu::BVec4 getCompareMask (const tcu::PixelFormat& format) in getCompareMask()
282 return tcu::BVec4(format.redBits > 0, in getCompareMask()
554 tcu::BVec4 colorMask; //!< Color channel comparison mask.
DglsShaderRenderCase.cpp849 struct BVec4Uniform { const char* name; BVec4 value; }; in setupDefaultUniforms()
852 { "ub4_true", BVec4(true) }, in setupDefaultUniforms()
853 { "ub4_false", BVec4(false) }, in setupDefaultUniforms()
DglsStateQueryUtil.hpp411 void verifyBooleanVec4 (tcu::ResultCollector& result, QueriedState& state, const tcu::BVec4& …
427 …t, glu::CallLogWrapper& gl, glw::GLenum target, int index, const tcu::BVec4& expected, QueryTy…
/external/deqp/modules/gles2/functional/
Des2fDepthStencilTests.cpp191 tcu::BVec4 colorMask;
302 renderCmd.colorMask = tcu::BVec4(false); in generateBaseClearAndDepthCommands()
326 cmd.colorMask = tcu::BVec4(false, false, true, false); in generateDepthVisualizeCommands()
351 cmd.colorMask = tcu::BVec4(false, true, false, false); in generateStencilVisualizeCommands()
624 testCmd.colorMask = tcu::BVec4(true); in iterate()
Des2fRandomFragmentOpTests.cpp59 using tcu::BVec4;
Des2fTextureMipmapTests.cpp865 const tcu::BVec4 formatMask = greaterThan(formatBits, IVec4(0)); in iterate()
1018 const tcu::BVec4 formatMask = greaterThan(formatBits, IVec4(0)); in iterate()

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