/external/deqp/modules/gles31/functional/ |
D | es31fDrawBuffersIndexedTests.cpp | 62 using tcu::BVec4; 162 const Maybe<BVec4>& colorMask_) in BlendState() 178 Maybe<BVec4> colorMask; 193 const BVec4& mask = *blend.colorMask; in setCommonBlendState() 237 const BVec4 mask = *blend.colorMask; in setIndexedBlendState() 1031 const BVec4 mask = *blend.colorMask; in logBlendState() 1261 blendState.colorMask = BVec4(red, blue, green, alpha); in genRandomBlendState() 1417 …eparateBlendEq> >(), tcu::nothing<Either<BlendFunc, SeparateBlendFunc> >(), tcu::nothing<BVec4>()); in createDiffTest() 1424 tcu::nothing<BVec4>()); in createDiffTest() 1437 tcu::nothing<BVec4>()); in createDiffTest() [all …]
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D | es31fIndexedStateQueryTests.cpp | 969 …verifyStateIndexedBooleanVec4(result, gl, GL_COLOR_WRITEMASK, ndx, tcu::BVec4(true), m_verifierTyp… in iterate() 977 …verifyStateIndexedBooleanVec4(result, gl, GL_COLOR_WRITEMASK, ndx, tcu::BVec4(false, true, true, f… in iterate() 986 …lt, gl, GL_COLOR_WRITEMASK, ndx, (ndx % 2 == 0 ? tcu::BVec4(true, false, true, false) : tcu::BVec4… in iterate() 997 …verifyStateIndexedBooleanVec4(result, gl, GL_COLOR_WRITEMASK, ndx, tcu::BVec4(false, true, true, f… in iterate()
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D | es31fTextureBorderClampTests.cpp | 416 const tcu::BVec4 channelMask = tcu::getTextureFormatChannelMask(texFormat); in mapToFormatColorRepresentable() 1178 const tcu::BVec4 colorMask = gls::TextureTestUtil::getCompareMask(pixelFormat); in verifyTextureGatherCmpResult() 1924 …const rr::GenericVec4& trueComponents, const rr::GenericVec4& falseComponents, const tcu::BVec4& m) in selectComponents() 1936 const tcu::BVec4 channelMask = tcu::getTextureFormatChannelMask(texFormat); in init()
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/external/deqp/modules/egl/ |
D | teglChooseConfigReference.cpp | 126 …lorBufferBits (const SurfaceConfig& a, const SurfaceConfig& b, const tcu::BVec4& specifiedRGBColor… in compareColorBufferBits() 189 …bool compareTo (const SurfaceConfig& b, const tcu::BVec4& specifiedRGBColors, const tcu::BVec2& sp… in compareTo() 279 CompareConfigs (const tcu::BVec4& specifiedRGBColors, const tcu::BVec2& specifiedLuminanceColors) in CompareConfigs() 291 const tcu::BVec4 m_specifiedRGBColors; 370 tcu::BVec4 getSpecifiedRGBColors (void) in getSpecifiedRGBColors() 380 tcu::BVec4 result; in getSpecifiedRGBColors()
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/external/deqp/framework/referencerenderer/ |
D | rrFragmentOperations.hpp | 148 …et, int numSamplesPerFragment, const Fragment* inputFragments, const tcu::BVec4& colorMask, const … 149 …et, int numSamplesPerFragment, const Fragment* inputFragments, const tcu::BVec4& colorMask, const …
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D | rrRenderState.hpp | 257 tcu::BVec4 colorMask;
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D | rrFragmentOperations.cpp | 709 …et, int numSamplesPerFragment, const Fragment* inputFragments, const tcu::BVec4& colorMask, const … in executeSignedValueWrite() 724 …et, int numSamplesPerFragment, const Fragment* inputFragments, const tcu::BVec4& colorMask, const … in executeUnsignedValueWrite()
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/external/deqp/framework/common/ |
D | tcuVectorType.hpp | 52 typedef Vector<bool, 4> BVec4; typedef
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D | tcuTexLookupVerifier.hpp | 48 BVec4 colorMask; //!< Channel mask for comparison. 64 BVec4 colorMask; //!< Channel mask for comparison.
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D | tcuTextureUtil.cpp | 311 …const BVec4 chnMask = BVec4(deInRange32(map[0], TextureSwizzle::CHANNEL_0, TextureSwizzle::C… in getTextureFormatInfo() 368 …const BVec4 chnMask = BVec4(deInRange32(map[0], TextureSwizzle::CHANNEL_0, TextureSwizzle::C… in getTextureFormatBitDepth() 426 …const BVec4 chnMask = BVec4(deInRange32(map[0], TextureSwizzle::CHANNEL_0, TextureSwizzle::C… in getTextureFormatMantissaBitDepth() 438 BVec4 getTextureFormatChannelMask (const TextureFormat& format) in getTextureFormatChannelMask() 441 return BVec4(deInRange32(map[0], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE, in getTextureFormatChannelMask()
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D | tcuTextureUtil.hpp | 87 BVec4 getTextureFormatChannelMask (const TextureFormat& format);
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D | tcuTexCompareVerifier.cpp | 247 static inline BVec4 extractBVec4 (const deUint32 val, int offset) in extractBVec4() 249 return BVec4(((val>>(offset+0))&1) != 0, in extractBVec4() 339 const BVec4 cmpTrue = extractBVec4(comb, 0); in isBilinearPCFCompareValid() 477 const BVec4 cmpTrue0 = extractBVec4(comb, 0); in isTrilinearPCFCompareValid() 478 const BVec4 cmpTrue1 = extractBVec4(comb, 4); in isTrilinearPCFCompareValid()
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/external/deqp/modules/gles3/functional/ |
D | es3fFramebufferBlitTests.cpp | 311 static tcu::BVec4 getChannelMask (tcu::TextureFormat::ChannelOrder order) in getChannelMask() 315 case tcu::TextureFormat::R: return tcu::BVec4(true, false, false, false); in getChannelMask() 316 case tcu::TextureFormat::RG: return tcu::BVec4(true, true, false, false); in getChannelMask() 317 case tcu::TextureFormat::RGB: return tcu::BVec4(true, true, true, false); in getChannelMask() 318 case tcu::TextureFormat::RGBA: return tcu::BVec4(true, true, true, true); in getChannelMask() 319 case tcu::TextureFormat::sRGB: return tcu::BVec4(true, true, true, false); in getChannelMask() 320 case tcu::TextureFormat::sRGBA: return tcu::BVec4(true, true, true, true); in getChannelMask() 323 return tcu::BVec4(false); in getChannelMask() 355 …tcu::BVec4 copyMask = tcu::logicalAnd(getChannelMask(srcFormat.order), getChannelMask(dstForm… in render() 356 …tcu::BVec4 srcIsGreater = tcu::greaterThan(srcFmtRangeInfo.valueMax-srcFmtRangeInfo.valueMin, … in render()
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D | es3fShaderDerivateTests.cpp | 186 static inline tcu::BVec4 getDerivateMask (glu::DataType type) in getDerivateMask() 190 case glu::TYPE_FLOAT: return tcu::BVec4(true, false, false, false); in getDerivateMask() 191 case glu::TYPE_FLOAT_VEC2: return tcu::BVec4(true, true, false, false); in getDerivateMask() 192 case glu::TYPE_FLOAT_VEC3: return tcu::BVec4(true, true, true, false); in getDerivateMask() 193 case glu::TYPE_FLOAT_VEC4: return tcu::BVec4(true, true, true, true); in getDerivateMask() 196 return tcu::BVec4(true); in getDerivateMask() 383 const tcu::BVec4 mask = tcu::logicalNot(getDerivateMask(dataType)); in verifyConstantDerivate() 394 …gicalOr(tcu::lessThanEqual(tcu::abs(reference - resDerivate), threshold), mask), tcu::BVec4(true)); in verifyConstantDerivate()
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D | es3fDepthStencilTests.cpp | 191 tcu::BVec4 colorMask; 302 renderCmd.colorMask = tcu::BVec4(false); in generateBaseClearAndDepthCommands() 326 cmd.colorMask = tcu::BVec4(false, false, true, false); in generateDepthVisualizeCommands() 351 cmd.colorMask = tcu::BVec4(false, true, false, false); in generateStencilVisualizeCommands() 624 testCmd.colorMask = tcu::BVec4(true); in iterate()
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D | es3fShaderOperatorTests.cpp | 207 inline IVec4 sequenceNoSideEffCase3 (const Vec4& in0, const IVec4& in1, const BVec4& in2) { DE_UNRE… in sequenceNoSideEffCase3() 215 inline IVec4 sequenceSideEffCase3 (const Vec4& in0, const IVec4& in1, const BVec4& in2) { return i… in sequenceSideEffCase3() 235 static string twoValuedVec4 (const string& first, const string& second, const BVec4& firstMask) in twoValuedVec4() 557 static const BVec4 s_outSwizzleChannelMasks[] = 559 BVec4(true, false, false, false), 560 BVec4(false, true, true, false), 561 BVec4(true, true, true, false), 562 BVec4(true, true, true, true )
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D | es3fFragmentOutputTests.cpp | 64 using tcu::BVec4; 689 const BVec4 isZero = lessThanEqual(fmtBits, IVec4(0)); in iterate() 879 …const tcu::BVec4 cmpMask (numValidChannels >= 1, numValidChannels >= 2, numValidChannels >= … in iterate()
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D | es3fRandomFragmentOpTests.cpp | 59 using tcu::BVec4;
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/external/deqp/modules/glshared/ |
D | glsInteractionTestUtil.hpp | 100 tcu::BVec4 colorMask;
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D | glsTextureTestUtil.hpp | 280 inline tcu::BVec4 getCompareMask (const tcu::PixelFormat& format) in getCompareMask() 282 return tcu::BVec4(format.redBits > 0, in getCompareMask() 554 tcu::BVec4 colorMask; //!< Color channel comparison mask.
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D | glsShaderRenderCase.cpp | 849 struct BVec4Uniform { const char* name; BVec4 value; }; in setupDefaultUniforms() 852 { "ub4_true", BVec4(true) }, in setupDefaultUniforms() 853 { "ub4_false", BVec4(false) }, in setupDefaultUniforms()
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D | glsStateQueryUtil.hpp | 411 void verifyBooleanVec4 (tcu::ResultCollector& result, QueriedState& state, const tcu::BVec4& … 427 …t, glu::CallLogWrapper& gl, glw::GLenum target, int index, const tcu::BVec4& expected, QueryTy…
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/external/deqp/modules/gles2/functional/ |
D | es2fDepthStencilTests.cpp | 191 tcu::BVec4 colorMask; 302 renderCmd.colorMask = tcu::BVec4(false); in generateBaseClearAndDepthCommands() 326 cmd.colorMask = tcu::BVec4(false, false, true, false); in generateDepthVisualizeCommands() 351 cmd.colorMask = tcu::BVec4(false, true, false, false); in generateStencilVisualizeCommands() 624 testCmd.colorMask = tcu::BVec4(true); in iterate()
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D | es2fRandomFragmentOpTests.cpp | 59 using tcu::BVec4;
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D | es2fTextureMipmapTests.cpp | 865 const tcu::BVec4 formatMask = greaterThan(formatBits, IVec4(0)); in iterate() 1018 const tcu::BVec4 formatMask = greaterThan(formatBits, IVec4(0)); in iterate()
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