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Searched refs:BindArchAction (Results 1 – 4 of 4) sorted by relevance

/external/clang/lib/Driver/
DAction.cpp50 void BindArchAction::anchor() {} in anchor()
52 BindArchAction::BindArchAction(std::unique_ptr<Action> Input, in BindArchAction() function in BindArchAction
DDriver.cpp832 } else if (BindArchAction *BIA = dyn_cast<BindArchAction>(A)) { in PrintActions1()
929 new BindArchAction(std::unique_ptr<Action>(Act), Archs[i])); in BuildUniversalActions()
1575 if (const BindArchAction *BAA = dyn_cast<BindArchAction>(A)) { in BuildJobsForAction()
/external/clang/include/clang/Driver/
DAction.h120 class BindArchAction : public Action {
127 BindArchAction(std::unique_ptr<Action> Input, const char *_ArchName);
/external/clang/docs/
DDriverInternals.rst171 second is BindArchAction, which conceptually alters the architecture