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Searched refs:BindPoseNormal (Results 1 – 5 of 5) sorted by relevance

/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/modifiers/
DMirrorModifier.java112 … FloatBuffer cloneBindPoseNormals = clone.getFloatBuffer(Type.BindPoseNormal); in apply()
/external/jmonkeyengine/engine/src/core/com/jme3/scene/
DMesh.java278 if (getBuffer(Type.BindPoseNormal) != null){ in cloneForAnim()
327 VertexBuffer bindNorm = new VertexBuffer(Type.BindPoseNormal); in generateBindPose()
DVertexBuffer.java135 BindPoseNormal, enumConstant
/external/jmonkeyengine/engine/src/core/com/jme3/animation/
DSkeletonControl.java165 VertexBuffer bindNorm = mesh.getBuffer(Type.BindPoseNormal); in resetToBind()
/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/meshes/
DMeshHelper.java291 VertexBuffer normalsBind = new VertexBuffer(Type.BindPoseNormal); in toMesh()