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Searched refs:BindPosePosition (Results 1 – 7 of 7) sorted by relevance

/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/modifiers/
DMirrorModifier.java107 FloatBuffer bindPosePosition = mesh.getFloatBuffer(Type.BindPosePosition); in apply()
110 … FloatBuffer cloneBindPosePosition = clone.getFloatBuffer(Type.BindPosePosition); in apply()
/external/jmonkeyengine/engine/src/core/com/jme3/animation/
DSkeletonControl.java75 return mesh.getBuffer(Type.BindPosePosition) != null; in isMeshAnimated()
164 VertexBuffer bindPos = mesh.getBuffer(Type.BindPosePosition); in resetToBind()
/external/jmonkeyengine/engine/src/core/com/jme3/scene/
DGeometry.java490 if (mesh != null && mesh.getBuffer(Type.BindPosePosition) != null) { in clone()
DMesh.java270 if (getBuffer(Type.BindPosePosition) != null){ in cloneForAnim()
314 VertexBuffer bindPos = new VertexBuffer(Type.BindPosePosition); in generateBindPose()
DVertexBuffer.java126 BindPosePosition, enumConstant
/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/meshes/
DMeshHelper.java284 VertexBuffer verticesBind = new VertexBuffer(Type.BindPosePosition); in toMesh()
/external/jmonkeyengine/engine/src/core/com/jme3/util/
DTangentBinormalGenerator.java162 if (mesh.getBuffer(Type.BindPosePosition) != null) { in generate()