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Searched refs:BlockStatement (Results 1 – 4 of 4) sorted by relevance

/external/deqp/framework/randomshaders/
DrsgStatement.cpp41 return dynamic_cast<const BlockStatement*>(state.getStatementStackEntry(stackDepth-1)) != DE_NULL; in isCurrentTopStatementBlock()
57 { getWeight<BlockStatement>, create<BlockStatement> }, in chooseStatement()
139 BlockStatement::BlockStatement (GeneratorState& state) in BlockStatement() function in rsg::BlockStatement
144 void BlockStatement::init (GeneratorState& state) in init()
153 BlockStatement::~BlockStatement (void) in ~BlockStatement()
160 void BlockStatement::addChild (Statement* statement) in addChild()
173 Statement* BlockStatement::createNextChild (GeneratorState& state) in createNextChild()
190 float BlockStatement::getWeight (const GeneratorState& state) in getWeight()
203 void BlockStatement::tokenize (GeneratorState& state, TokenStream& str) const in tokenize()
213 void BlockStatement::execute (ExecutionContext& execCtx) const in execute()
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DrsgStatement.hpp88 class BlockStatement : public Statement class
91 BlockStatement (GeneratorState& state);
92 virtual ~BlockStatement (void);
94 BlockStatement (void) : m_numChildrenToCreate(0) {} in BlockStatement() function in rsg::BlockStatement
DrsgShader.hpp51 BlockStatement& getBody (void) { return m_functionBlock; } in getBody()
52 const BlockStatement& getBody (void) const { return m_functionBlock; } in getBody()
61 BlockStatement m_functionBlock;
DrsgShaderGenerator.cpp65 void createAssignment (BlockStatement& block, const Variable* dstVar, const Variable* srcVar) in createAssignment()