Searched refs:BoundToTexture (Results 1 – 3 of 3) sorted by relevance
75 EGLBoolean BoundToTexture; member
518 surface->BoundToTexture = EGL_TRUE; in _eglBindTexImage()
706 if (gsurf->base.BoundToTexture) in egl_g3d_bind_tex_image()745 gsurf->base.BoundToTexture = EGL_TRUE; in egl_g3d_bind_tex_image()758 !gsurf->base.BoundToTexture) in egl_g3d_release_tex_image()774 gsurf->base.BoundToTexture = EGL_FALSE; in egl_g3d_release_tex_image()