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Searched refs:BoundToTexture (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/egl/main/
Deglsurface.h75 EGLBoolean BoundToTexture; member
Deglsurface.c518 surface->BoundToTexture = EGL_TRUE; in _eglBindTexImage()
/external/mesa3d/src/gallium/state_trackers/egl/common/
Degl_g3d_api.c706 if (gsurf->base.BoundToTexture) in egl_g3d_bind_tex_image()
745 gsurf->base.BoundToTexture = EGL_TRUE; in egl_g3d_bind_tex_image()
758 !gsurf->base.BoundToTexture) in egl_g3d_release_tex_image()
774 gsurf->base.BoundToTexture = EGL_FALSE; in egl_g3d_release_tex_image()