Searched refs:BoundsMax (Results 1 – 3 of 3) sorted by relevance
148 if (ctx->Depth.BoundsMin == zmin && ctx->Depth.BoundsMax == zmax) in _mesa_DepthBoundsEXT()153 ctx->Depth.BoundsMax = (GLfloat) zmax; in _mesa_DepthBoundsEXT()
839 GLfloat BoundsMin, BoundsMax;/**< GL_EXT_depth_bounds_test */ member
417 GLuint zMax = (GLuint) (ctx->Depth.BoundsMax * fb->_DepthMaxF + 0.5F); in _swrast_depth_bounds_test()