/external/jmonkeyengine/engine/src/test/jme3test/bullet/ |
D | TestGhostObject.java | 39 import com.jme3.bullet.collision.shapes.BoxCollisionShape; 70 CollisionShape shape = new BoxCollisionShape(new Vector3f(1, 1, 1)); in simpleInitApp() 84 …icsBox2 = PhysicsTestHelper.createPhysicsTestNode(assetManager, new BoxCollisionShape(new Vector3f… in simpleInitApp() 91 …Node node = PhysicsTestHelper.createPhysicsTestNode(assetManager, new BoxCollisionShape(new Vector… in simpleInitApp() 106 ghostControl = new GhostControl(new BoxCollisionShape(halfExtents)); in initGhostObject()
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D | TestAttachGhostObject.java | 37 import com.jme3.bullet.collision.shapes.BoxCollisionShape; 98 …derNode = PhysicsTestHelper.createPhysicsTestNode(assetManager, new BoxCollisionShape(new Vector3f… in setupJoint() 103 …merNode = PhysicsTestHelper.createPhysicsTestNode(assetManager, new BoxCollisionShape(new Vector3f… in setupJoint() 109 …collisionNode = PhysicsTestHelper.createPhysicsTestNode(assetManager, new BoxCollisionShape(new Ve… in setupJoint()
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D | TestAttachDriver.java | 39 import com.jme3.bullet.collision.shapes.BoxCollisionShape; 133 BoxCollisionShape box = new BoxCollisionShape(new Vector3f(1.2f, 0.5f, 2.4f)); in buildPlayer() 205 driver=new RigidBodyControl(new BoxCollisionShape(new Vector3f(0.2f,.5f,0.2f))); in buildPlayer() 225 …RigidBodyControl pole1=new RigidBodyControl(new BoxCollisionShape(new Vector3f(0.2f,1.25f,0.2f)),0… in buildPlayer() 227 …RigidBodyControl pole2=new RigidBodyControl(new BoxCollisionShape(new Vector3f(0.2f,1.25f,0.2f)),0… in buildPlayer() 229 bridge=new RigidBodyControl(new BoxCollisionShape(new Vector3f(2.5f,0.2f,0.2f))); in buildPlayer()
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D | TestPhysicsHingeJoint.java | 38 import com.jme3.bullet.collision.shapes.BoxCollisionShape; 89 …Node holderNode=PhysicsTestHelper.createPhysicsTestNode(assetManager, new BoxCollisionShape(new Ve… in setupJoint() 94 …Node hammerNode=PhysicsTestHelper.createPhysicsTestNode(assetManager, new BoxCollisionShape(new Ve… in setupJoint()
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D | TestPhysicsCar.java | 38 import com.jme3.bullet.collision.shapes.BoxCollisionShape; 105 BoxCollisionShape box = new BoxCollisionShape(new Vector3f(1.2f, 0.5f, 2.4f)); in buildPlayer()
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D | TestCcd.java | 37 import com.jme3.bullet.collision.shapes.BoxCollisionShape; 108 node3.addControl(new RigidBodyControl(new BoxCollisionShape(new Vector3f(100, 1, 100)), 0)); in simpleInitApp()
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D | TestHoveringTank.java | 39 import com.jme3.bullet.collision.shapes.BoxCollisionShape; 176 BoxCollisionShape boxShape = new BoxCollisionShape(extent); in makeMissile()
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D | TestBrickWall.java | 38 import com.jme3.bullet.collision.shapes.BoxCollisionShape; 161 … floor.addControl(new RigidBodyControl(new BoxCollisionShape(new Vector3f(10f, 0.1f, 5f)), 0)); in initFloor()
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D | TestSimplePhysics.java | 77 …sicsBox = PhysicsTestHelper.createPhysicsTestNode(assetManager, new BoxCollisionShape(new Vector3f… in simpleInitApp()
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D | TestLocalPhysics.java | 79 …sicsBox = PhysicsTestHelper.createPhysicsTestNode(assetManager, new BoxCollisionShape(new Vector3f… in simpleInitApp()
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D | TestPhysicsReadWrite.java | 89 …sicsBox = PhysicsTestHelper.createPhysicsTestNode(assetManager, new BoxCollisionShape(new Vector3f… in simpleInitApp()
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/external/jmonkeyengine/engine/src/bullet-common/com/jme3/bullet/collision/shapes/infos/ |
D | ChildCollisionShape.java | 7 import com.jme3.bullet.collision.shapes.BoxCollisionShape; 37 capsule.write(shape, "shape", new BoxCollisionShape(new Vector3f(1, 1, 1))); in write() 44 …shape = (CollisionShape) capsule.readSavable("shape", new BoxCollisionShape(new Vector3f(1, 1, 1))… in read()
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/external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/collision/shapes/ |
D | BoxCollisionShape.java | 47 public class BoxCollisionShape extends CollisionShape { class 51 public BoxCollisionShape() { in BoxCollisionShape() method in BoxCollisionShape 58 public BoxCollisionShape(Vector3f halfExtents) { in BoxCollisionShape() method in BoxCollisionShape
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/external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/collision/shapes/ |
D | BoxCollisionShape.java | 47 public class BoxCollisionShape extends CollisionShape { class 51 public BoxCollisionShape() { in BoxCollisionShape() method in BoxCollisionShape 58 public BoxCollisionShape(Vector3f halfExtents) { in BoxCollisionShape() method in BoxCollisionShape
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/external/jmonkeyengine/engine/src/bullet-common/com/jme3/bullet/util/ |
D | CollisionShapeFactory.java | 227 private static BoxCollisionShape createSingleBoxShape(Spatial spatial, Spatial parent) { in createSingleBoxShape() 230 BoxCollisionShape shape = new BoxCollisionShape( in createSingleBoxShape()
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/external/jmonkeyengine/engine/src/bullet-common/com/jme3/bullet/control/ |
D | RigidBodyControl.java | 8 import com.jme3.bullet.collision.shapes.BoxCollisionShape; 125 …collisionShape = new BoxCollisionShape(new Vector3f(((Box) mesh).getXExtent(), ((Box) mesh).getYEx… in createCollisionShape()
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D | KinematicRagdollControl.java | 44 import com.jme3.bullet.collision.shapes.BoxCollisionShape; 366 … baseRigidBody = new PhysicsRigidBody(new BoxCollisionShape(Vector3f.UNIT_XYZ.mult(0.1f)), 1); in scanSpatial()
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/external/jmonkeyengine/ |
D | NOTICE | 2457 ==> engine/src/jbullet/com/jme3/bullet/collision/shapes/BoxCollisionShape.java <== 22943 ==> engine/src/bullet/com/jme3/bullet/collision/shapes/BoxCollisionShape.java <==
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