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Searched refs:CASESHADERTYPE_FRAGMENT (Results 1 – 5 of 5) sorted by relevance

/external/deqp/modules/gles2/performance/
Des2pShaderOptimizationTests.cpp98 CASESHADERTYPE_FRAGMENT, enumerator
108 case CASESHADERTYPE_FRAGMENT: return "mediump"; in getShaderPrecision()
129 const bool isFragmentCase = shaderType == CASESHADERTYPE_FRAGMENT; in defaultProgramData()
131 const string fragPrec = getShaderPrecision(CASESHADERTYPE_FRAGMENT); in defaultProgramData()
173 : caseShaderType == CASESHADERTYPE_FRAGMENT ? gls::CASETYPE_FRAGMENT in ShaderOptimizationCase()
881 : caseShaderType == CASESHADERTYPE_FRAGMENT ? "_fragment" in init()
/external/deqp/modules/gles3/performance/
Des3pShaderOptimizationTests.cpp98 CASESHADERTYPE_FRAGMENT, enumerator
108 case CASESHADERTYPE_FRAGMENT: return "highp"; in getShaderPrecision()
129 const bool isFragmentCase = shaderType == CASESHADERTYPE_FRAGMENT; in defaultProgramData()
131 const string fragPrec = getShaderPrecision(CASESHADERTYPE_FRAGMENT); in defaultProgramData()
176 : caseShaderType == CASESHADERTYPE_FRAGMENT ? gls::CASETYPE_FRAGMENT in ShaderOptimizationCase()
892 : caseShaderType == CASESHADERTYPE_FRAGMENT ? "_fragment" in init()
/external/deqp/modules/gles31/functional/
Des31fProgramUniformTests.cpp300 CASESHADERTYPE_FRAGMENT, enumerator
795 case CASESHADERTYPE_FRAGMENT: return "fragment"; in getCaseShaderTypeName()
962 …const int vertexTexUnitsRequired = m_caseShaderType != CASESHADERTYPE_FRAGMENT ? numSamplerUni… in init()
1190 …const bool isFragmentCase = m_caseShaderType == CASESHADERTYPE_FRAGMENT || m_caseShaderType == C… in generateFragmentSource()
/external/deqp/modules/gles2/functional/
Des2fUniformApiTests.cpp254 CASESHADERTYPE_FRAGMENT, enumerator
735 case CASESHADERTYPE_FRAGMENT: return "fragment"; in getCaseShaderTypeName()
973 …const int vertexTexUnitsRequired = m_caseShaderType != CASESHADERTYPE_FRAGMENT ? numSamplerUni… in init()
1183 …const bool isFragmentCase = m_caseShaderType == CASESHADERTYPE_FRAGMENT || m_caseShaderType == C… in generateFragmentSource()
/external/deqp/modules/gles3/functional/
Des3fUniformApiTests.cpp320 CASESHADERTYPE_FRAGMENT, enumerator
896 case CASESHADERTYPE_FRAGMENT: return "fragment"; in getCaseShaderTypeName()
1144 …const int vertexTexUnitsRequired = m_caseShaderType != CASESHADERTYPE_FRAGMENT ? numSamplerUni… in init()
1374 …const bool isFragmentCase = m_caseShaderType == CASESHADERTYPE_FRAGMENT || m_caseShaderType == C… in generateFragmentSource()