Searched refs:CASESHADERTYPE_LAST (Results 1 – 5 of 5) sorted by relevance
257 CASESHADERTYPE_LAST enumerator745 return (CaseShaderType)Random(seed).getInt(0, CASESHADERTYPE_LAST-1); in randomCaseShaderType()2179 for (int shaderType = 0; shaderType < (int)CASESHADERTYPE_LAST; shaderType++) in init()2203 for (int shaderType = 0; shaderType < (int)CASESHADERTYPE_LAST; shaderType++) in init()2260 for (int shaderType = 0; shaderType < (int)CASESHADERTYPE_LAST; shaderType++) in init()2325 for (int shaderType = 0; shaderType < (int)CASESHADERTYPE_LAST; shaderType++) in init()2385 for (int shaderType = 0; shaderType < (int)CASESHADERTYPE_LAST; shaderType++) in init()2411 for (int shaderType = 0; shaderType < (int)CASESHADERTYPE_LAST; shaderType++) in init()
323 CASESHADERTYPE_LAST enumerator906 return (CaseShaderType)Random(seed).getInt(0, CASESHADERTYPE_LAST-1); in randomCaseShaderType()2700 for (int shaderType = 0; shaderType < (int)CASESHADERTYPE_LAST; shaderType++) in init()2726 for (int shaderType = 0; shaderType < (int)CASESHADERTYPE_LAST; shaderType++) in init()2786 for (int shaderType = 0; shaderType < (int)CASESHADERTYPE_LAST; shaderType++) in init()2859 for (int shaderType = 0; shaderType < (int)CASESHADERTYPE_LAST; shaderType++) in init()2920 for (int shaderType = 0; shaderType < (int)CASESHADERTYPE_LAST; shaderType++) in init()2946 for (int shaderType = 0; shaderType < (int)CASESHADERTYPE_LAST; shaderType++) in init()
100 CASESHADERTYPE_LAST enumerator877 for (int caseShaderTypeI = 0; caseShaderTypeI < CASESHADERTYPE_LAST; caseShaderTypeI++) in init()
100 CASESHADERTYPE_LAST enumerator888 for (int caseShaderTypeI = 0; caseShaderTypeI < CASESHADERTYPE_LAST; caseShaderTypeI++) in init()
303 CASESHADERTYPE_LAST enumerator1997 for (int shaderType = 0; shaderType < (int)CASESHADERTYPE_LAST; shaderType++) in init()2058 for (int shaderType = 0; shaderType < (int)CASESHADERTYPE_LAST; shaderType++) in init()2084 for (int shaderType = 0; shaderType < (int)CASESHADERTYPE_LAST; shaderType++) in init()