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Searched refs:CASE_NEW (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/animator/
DSkDisplayType.cpp58 #define CASE_NEW(_class) \ macro
80 CASE_NEW(Add); in CreateInstance()
81 CASE_NEW(AddCircle); in CreateInstance()
84 CASE_NEW(AddOval); in CreateInstance()
85 CASE_NEW(AddPath); in CreateInstance()
86 CASE_NEW(AddRect); in CreateInstance()
87 CASE_NEW(AddRoundRect); in CreateInstance()
89 CASE_NEW(Animate); in CreateInstance()
91 CASE_NEW(Apply); in CreateInstance()
108 CASE_NEW(Clear); in CreateInstance()
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/external/skia/src/svg/parser/
DSkSVGParser.cpp356 #define CASE_NEW(type) case SkSVGType_##type : created = new SkSVG##type(); break macro
361 CASE_NEW(Circle); in CreateElement()
362 CASE_NEW(ClipPath); in CreateElement()
363 CASE_NEW(Defs); in CreateElement()
364 CASE_NEW(Ellipse); in CreateElement()
365 CASE_NEW(FeColorMatrix); in CreateElement()
366 CASE_NEW(Filter); in CreateElement()
367 CASE_NEW(G); in CreateElement()
368 CASE_NEW(Image); in CreateElement()
369 CASE_NEW(Line); in CreateElement()
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