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Searched refs:CONTEXT_ROBUST (Results 1 – 7 of 7) sorted by relevance

/external/deqp/framework/opengl/
DgluStrUtil.cpp159 { CONTEXT_ROBUST, "robust" } in operator <<()
DgluRenderContext.hpp58 CONTEXT_ROBUST = (1<<0), //!< Robust context enumerator
DgluRenderContext.cpp89 { "robust", CONTEXT_ROBUST } in parseContextFlags()
DgluES3PlusWrapperContext.cpp624 const ContextFlags validContextFlags = CONTEXT_ROBUST | CONTEXT_DEBUG; in ES3PlusWrapperContext()
/external/deqp/framework/egl/
DegluGLUtil.cpp134 if ((contextType.getFlags() & glu::CONTEXT_ROBUST) != 0) in createGLContext()
/external/deqp/framework/platform/win32/
DtcuWGL.cpp388 if ((ctxType.getFlags() & glu::CONTEXT_ROBUST) != 0) in Context()
/external/deqp/modules/egl/
DteglCreateContextExtTests.cpp232 flags = flags | glu::CONTEXT_ROBUST; in attribListToContextType()