Searched refs:CR20 (Results 1 – 1 of 1) sorted by relevance
142 float CR20 = -0.5f; in spline() local167 …c1 = CR20 * knot[span + 0] + CR21 * knot[span + 1] + CR22 * knot[span + 2] + CR23 * knot[span + 3]; in spline()