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Searched refs:CreateShaderResourceView (Results 1 – 6 of 6) sorted by relevance

/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11tex/
Dd3d11tex.cpp68 ensure(dev->CreateShaderResourceView(tex, 0, &srv[0])); in init()
73 ensure(dev->CreateShaderResourceView(tex, 0, &srv[1])); in init()
/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11gears/
Dd3d11gears.cpp372 ensure(dev->CreateShaderResourceView(offscreen, 0, &offscreen_srv)); in init_for_dimensions()
/external/mesa3d/src/gallium/docs/
Dd3d11ddi.txt227 CreateShaderResourceView (extended in D3D10.1) -> create_sampler_view
/external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d11/
Dd3d11_screen.h1021 virtual HRESULT STDMETHODCALLTYPE CreateShaderResourceView( in CreateShaderResourceView() function
/external/mesa3d/src/gallium/state_trackers/d3d1x/d3dapi/
Dd3d10.idl1447 HRESULT CreateShaderResourceView(
Dd3d11.idl1612 HRESULT CreateShaderResourceView(