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Searched refs:D3D11_STAGES (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d11/
Dd3d11_context.h30 #define UPDATE_VIEWS_SHIFT (D3D11_STAGES * 0)
31 #define UPDATE_SAMPLERS_SHIFT (D3D11_STAGES * 1)
32 #define UPDATE_VERTEX_BUFFERS (1 << (D3D11_STAGES * 2))
47 refcnt_ptr<GalliumD3D11Shader<>, PtrTraits> shaders[D3D11_STAGES];
56 …refcnt_ptr<GalliumD3D11Buffer, PtrTraits> constant_buffers[D3D11_STAGES][D3D11_COMMONSHADER_CONSTA…
57 …refcnt_ptr<GalliumD3D11ShaderResourceView, PtrTraits> shader_resource_views[D3D11_STAGES][D3D11_CO…
58 …refcnt_ptr<GalliumD3D11SamplerState, PtrTraits> samplers[D3D11_STAGES][D3D11_COMMONSHADER_SAMPLER_…
84 void* default_shaders[D3D11_STAGES];
90 …struct pipe_sampler_view* sampler_views[D3D11_STAGES][D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT…
91 void* sampler_csos[D3D11_STAGES][D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT];
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Dd3d11.cpp126 unsigned constant_buffers[D3D11_STAGES];
/external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d1x/
Dd3d1x_private.h77 #define D3D11_STAGES 6 macro