Searched refs:DBG_DRAW (Results 1 – 3 of 3) sorted by relevance
/external/mesa3d/src/gallium/drivers/r300/ |
D | r300_render.c | 455 DBG(r300, DBG_DRAW, "r300: Indexbuf of %u indices, max %u\n", in r300_emit_draw_elements() 922 DBG(r300, DBG_DRAW, "r300: render_allocate_vertices (size: %d)\n", size); in r300_render_allocate_vertices() 947 DBG(r300, DBG_DRAW, "r300: render_map_vertices\n"); in r300_render_map_vertices() 970 DBG(r300, DBG_DRAW, "r300: render_unmap_vertices\n"); in r300_render_unmap_vertices() 984 DBG(r300, DBG_DRAW, "r300: render_release_vertices\n"); in r300_render_release_vertices() 1012 DBG(r300, DBG_DRAW, "r300: render_draw_arrays (count: %d)\n", count); in r300_render_draw_arrays() 1052 DBG(r300, DBG_DRAW, "r300: render_draw_elements (count: %d)\n", count); in r300_render_draw_elements() 1208 DBG(r300, DBG_DRAW, "r300: draw_rectangle\n"); in r300_blitter_draw_rectangle() 1281 DBG(r300, DBG_DRAW, "r300: Resolving resource...\n"); in r300_resource_resolve()
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D | r300_screen.h | 76 #define DBG_DRAW (1 << 4) macro
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D | r300_debug.c | 34 { "draw", DBG_DRAW, "Log draw calls" },
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