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Searched refs:DBG_DRAW (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/gallium/drivers/r300/
Dr300_render.c455 DBG(r300, DBG_DRAW, "r300: Indexbuf of %u indices, max %u\n", in r300_emit_draw_elements()
922 DBG(r300, DBG_DRAW, "r300: render_allocate_vertices (size: %d)\n", size); in r300_render_allocate_vertices()
947 DBG(r300, DBG_DRAW, "r300: render_map_vertices\n"); in r300_render_map_vertices()
970 DBG(r300, DBG_DRAW, "r300: render_unmap_vertices\n"); in r300_render_unmap_vertices()
984 DBG(r300, DBG_DRAW, "r300: render_release_vertices\n"); in r300_render_release_vertices()
1012 DBG(r300, DBG_DRAW, "r300: render_draw_arrays (count: %d)\n", count); in r300_render_draw_arrays()
1052 DBG(r300, DBG_DRAW, "r300: render_draw_elements (count: %d)\n", count); in r300_render_draw_elements()
1208 DBG(r300, DBG_DRAW, "r300: draw_rectangle\n"); in r300_blitter_draw_rectangle()
1281 DBG(r300, DBG_DRAW, "r300: Resolving resource...\n"); in r300_resource_resolve()
Dr300_screen.h76 #define DBG_DRAW (1 << 4) macro
Dr300_debug.c34 { "draw", DBG_DRAW, "Log draw calls" },