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Searched refs:DEBUG_FLUSH (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/gallium/drivers/svga/
Dsvga_debug.h43 #define DEBUG_FLUSH 0x1000 /* flush after every draw */ macro
Dsvga_pipe_draw.c411 if (SVGA_DEBUG & DEBUG_FLUSH) { in svga_draw_vbo()
Dsvga_screen.c58 { "flush", DEBUG_FLUSH, NULL },