Searched refs:DOT3 (Results 1 – 8 of 8) sorted by relevance
/external/mesa3d/src/mesa/tnl/ |
D | t_vb_lighttmp.h | 144 GLfloat PV_dot_dir = - DOT3(VP, light->_NormSpotDirection); in TAG() 160 n_dot_VP = DOT3( normal, VP ); in TAG() 204 n_dot_h = correction * DOT3(normal, h); in TAG() 322 GLfloat PV_dot_dir = - DOT3(VP, light->_NormSpotDirection); in TAG() 338 n_dot_VP = DOT3( normal, VP ); in TAG() 383 n_dot_h = correction * DOT3(normal, h); in TAG() 477 n_dot_VP = DOT3(normal, light->_VP_inf_norm); in TAG() 481 GLfloat n_dot_h = -DOT3(normal, light->_h_inf_norm); in TAG() 495 GLfloat n_dot_h = DOT3(normal, light->_h_inf_norm); in TAG() 586 n_dot_VP = DOT3(normal, light->_VP_inf_norm); in TAG() [all …]
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D | t_rasterpos.c | 162 GLfloat PV_dot_dir = - DOT3(VP, light->_NormSpotDirection); in shade_rastpos() 177 n_dot_VP = DOT3( normal, VP ); in shade_rastpos() 212 n_dot_h = DOT3(normal, h); in shade_rastpos() 268 two_nu = 2.0F * DOT3(normal, u); in compute_texgen()
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D | t_vb_texgen.c | 114 two_nu = 2.0F * DOT3(norm,u); in build_m3() 143 two_nu = 2.0F * DOT3(norm,u); in build_m2() 191 two_nu = 2.0F * DOT3(norm,u); in build_f3() 219 two_nu = 2.0F * DOT3(norm,u); in build_f2()
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/external/mesa3d/src/mesa/main/ |
D | macros.h | 679 DOT3(const GLfloat a[3], const GLfloat b[3]) in DOT3() function 694 return DOT3(v, v); in LEN_SQUARED_3FV()
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D | light.c | 1013 GLfloat PV_dot_dir = - DOT3(light->_VP_inf_norm, in compute_light_positions()
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/external/mesa3d/src/mesa/math/ |
D | m_matrix.c | 1268 GLfloat c1 = DOT3(m,m); in analyse_from_scratch() 1269 GLfloat c2 = DOT3(m+4,m+4); in analyse_from_scratch() 1270 GLfloat c3 = DOT3(m+8,m+8); in analyse_from_scratch() 1271 GLfloat d1 = DOT3(m, m+4); in analyse_from_scratch()
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/external/mesa3d/src/mesa/program/ |
D | prog_execute.c | 844 result[0] = result[1] = result[2] = result[3] = DOT3(a, b); in _mesa_execute_program() 871 result[0] = result[1] = result[2] = result[3] = DOT3(a, b) + b[3]; in _mesa_execute_program() 1436 tmpW = DOT3(axis, axis); in _mesa_execute_program() 1437 tmpX = (2.0F * DOT3(axis, dir)) / tmpW; in _mesa_execute_program()
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/external/mesa3d/docs/ |
D | VERSIONS | 1081 - fixed color overflow problem in DOT3 texture env mode
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