Searched refs:DRAW_FLUSH_STATE_CHANGE (Results 1 – 6 of 6) sorted by relevance
/external/mesa3d/src/gallium/auxiliary/draw/ |
D | draw_context.c | 242 draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE ); in draw_set_rasterizer_state() 262 draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE ); in draw_set_driver_clipping() 279 draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE ); in draw_set_rasterize_stage() 291 draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE ); in draw_set_clip_state() 303 draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE ); in draw_set_viewport_state() 341 draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE ); in draw_set_vertex_elements() 394 draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE ); in draw_wide_point_threshold() 405 draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE ); in draw_wide_point_sprites() 417 draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE ); in draw_wide_line_threshold() 428 draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE ); in draw_enable_line_stipple() [all …]
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D | draw_fs.c | 61 draw_do_flush(draw, DRAW_FLUSH_STATE_CHANGE); in draw_bind_fragment_shader()
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D | draw_pt.c | 118 draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE ); in draw_pt_arrays() 126 frontend->flush( frontend, DRAW_FLUSH_STATE_CHANGE ); in draw_pt_arrays()
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D | draw_private.h | 455 #define DRAW_FLUSH_STATE_CHANGE 0x8 macro
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D | draw_vs.c | 155 draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE ); in draw_bind_vertex_shader()
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D | draw_gs.c | 142 draw_do_flush(draw, DRAW_FLUSH_STATE_CHANGE); in draw_bind_geometry_shader()
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