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Searched refs:DXBC_FIND_OUTPUT_SIGNATURE (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d11/
Dd3d11_misc.h68 …signature* sig = dxbc_find_signature(shader_bytecode, bytecode_length, DXBC_FIND_OUTPUT_SIGNATURE); in D3D10GetOutputSignatureBlob()
85 sigs[1] = dxbc_find_signature(shader_bytecode, bytecode_length, DXBC_FIND_OUTPUT_SIGNATURE); in D3D10GetInputAndOutputSignatureBlob()
Dd3d11_screen.h1388 sig = dxbc_find_signature(shader_bytecode, bytecode_length, DXBC_FIND_OUTPUT_SIGNATURE); in create_stage_shader()
1511 …signature* sig = dxbc_find_signature(shader_bytecode, bytecode_length, DXBC_FIND_OUTPUT_SIGNATURE); in IMPLEMENT_CREATE_SHADER()
/external/mesa3d/src/gallium/state_trackers/d3d1x/d3d1xshader/include/
Ddxbc.h103 #define DXBC_FIND_OUTPUT_SIGNATURE 1 macro
111 case DXBC_FIND_OUTPUT_SIGNATURE: fourcc = FOURCC_OSGN; break; in dxbc_find_signature()