Searched refs:DefaultTex (Results 1 – 4 of 4) sorted by relevance
119 shared->DefaultTex[i] = ctx->Driver.NewTextureObject(ctx, 0, targets[i]); in _mesa_alloc_shared_state()123 assert(shared->DefaultTex[TEXTURE_1D_INDEX]->RefCount == 1); in _mesa_alloc_shared_state()381 ctx->Driver.DeleteTexture(ctx, shared->DefaultTex[i]); in free_shared_state()
787 ctx->Shared->DefaultTex[tex]); in init_texture_unit()811 assert(ctx->Shared->DefaultTex[TEXTURE_1D_INDEX]->RefCount in _mesa_init_texture()873 ctx->Shared->DefaultTex[tex]); in _mesa_update_default_objects_texture()
878 total += texture_size(ctx->Shared->DefaultTex[tgt]); in _mesa_total_texture_memory()1045 ctx->Shared->DefaultTex[tex]); in unbind_texobj_from_texunits()1204 newTexObj = ctx->Shared->DefaultTex[targetIndex]; in _mesa_BindTexture()
2549 struct gl_texture_object *DefaultTex[NUM_TEXTURE_TARGETS]; member