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Searched refs:DefaultVisual (Results 1 – 6 of 6) sorted by relevance

/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11app/
Dd3d11x11main.cpp23 Visual* visual = DefaultVisual(dpy, DefaultScreen(dpy)); in main()
/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d10app/
Dd3d10x11main.cpp49 Visual* visual = DefaultVisual(dpy, DefaultScreen(dpy)); in main()
/external/mesa3d/src/gallium/state_trackers/glx/xlib/
Dglx_api.c391 default_class = DefaultVisual(dpy,scr)->CLASS; in get_visual()
395 temp.visualid = DefaultVisual(dpy,scr)->visualid; in get_visual()
/external/mesa3d/src/mesa/drivers/x11/
Dfakeglx.c536 default_class = DefaultVisual(dpy,scr)->CLASS; in get_visual()
540 temp.visualid = DefaultVisual(dpy,scr)->visualid; in get_visual()
/external/libvncserver/x11vnc/
Dnox11.h883 #define DefaultVisual(dpy, scr) (ScreenOfDisplay(dpy,scr)->root_visual) macro
894 #define DisplayCells(dpy, scr) (DefaultVisual(dpy,scr)->map_entries)
Dscreen.c2559 default_visual = DefaultVisual(dpy, scr); in initialize_xdisplay_fb()