Searched refs:DetachShader (Results 1 – 3 of 3) sorted by relevance
/external/deqp/modules/egl/ |
D | teglGLES2SharingThreadedTests.cpp | 1581 class DetachShader : public Operation class 1584 DetachShader (SharedPtr<Program> sharder, GLenum type, bool useSync, bool serverSync); 1592 DetachShader::DetachShader (SharedPtr<Program> program, GLenum type, bool useSync, bool serverSync) in DetachShader() function in deqp::egl::GLES2ThreadTest::DetachShader 1613 void DetachShader::exec (tcu::ThreadUtil::Thread& t) in exec() 2742 …m_threads[threadNdx]->addOperation(new GLES2ThreadTest::DetachShader(program, detachShaderType, m_… in addRandomOperation() 3564 …m_threads[0]->addOperation(new GLES2ThreadTest::DetachShader(program, GL_VERTEX_SHADER, m_config.u… in addProgramOperations() 3565 …m_threads[0]->addOperation(new GLES2ThreadTest::DetachShader(program, GL_FRAGMENT_SHADER, m_config… in addProgramOperations() 3569 …m_threads[1]->addOperation(new GLES2ThreadTest::DetachShader(program, GL_VERTEX_SHADER, m_config.u… in addProgramOperations() 3570 …m_threads[1]->addOperation(new GLES2ThreadTest::DetachShader(program, GL_FRAGMENT_SHADER, m_config… in addProgramOperations()
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/external/mesa3d/src/mapi/glapi/tests/ |
D | check_table.cpp | 979 { "glDetachShader", _O(DetachShader) },
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/external/mesa3d/include/GL/ |
D | gl_mangle.h | 387 #define glDetachShader MANGLE(DetachShader)
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