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Searched refs:EGL_BACK_BUFFER (Results 1 – 10 of 10) sorted by relevance

/external/mesa3d/src/egl/main/
Deglsurface.c167 if (val != EGL_BACK_BUFFER && val != EGL_SINGLE_BUFFER) { in _eglParseSurfaceAttribList()
283 EGLint renderBuffer = EGL_BACK_BUFFER; in _eglInitSurface()
513 if (buffer != EGL_BACK_BUFFER) { in _eglBindTexImage()
/external/deqp/modules/egl/
DteglNegativeApiTests.cpp165 expectFalse(eglBindTexImage(EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_BACK_BUFFER)); in init()
168 expectFalse(eglBindTexImage((EGLDisplay)-1, EGL_NO_SURFACE, EGL_BACK_BUFFER)); in init()
175 expectFalse(eglBindTexImage(display, EGL_NO_SURFACE, EGL_BACK_BUFFER)); in init()
178 expectFalse(eglBindTexImage(display, (EGLSurface)-1, EGL_BACK_BUFFER)); in init()
1133 expectFalse(eglReleaseTexImage(EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_BACK_BUFFER)); in init()
1136 expectFalse(eglReleaseTexImage((EGLDisplay)-1, EGL_NO_SURFACE, EGL_BACK_BUFFER)); in init()
1143 expectFalse(eglReleaseTexImage(display, EGL_NO_SURFACE, EGL_BACK_BUFFER)); in init()
1146 expectFalse(eglReleaseTexImage(display, (EGLSurface)-1, EGL_BACK_BUFFER)); in init()
DteglQueryContextTests.cpp285 else if (config.surfaceTypeBit == EGL_PBUFFER_BIT && renderBuffer != EGL_BACK_BUFFER) in executeForContext()
290 …eTypeBit == EGL_WINDOW_BIT && renderBuffer != EGL_SINGLE_BUFFER && renderBuffer != EGL_BACK_BUFFER) in executeForContext()
DteglQuerySurfaceTests.cpp175 if (renderBuffer != EGL_BACK_BUFFER && renderBuffer != EGL_SINGLE_BUFFER) in checkCommonAttributes()
/external/deqp/framework/egl/
DegluStrUtil.inl191 case EGL_BACK_BUFFER: return "EGL_BACK_BUFFER";
/external/mesa3d/src/gallium/state_trackers/egl/common/
Degl_g3d_api.c273 gsurf->base.RenderBuffer = EGL_BACK_BUFFER; in egl_g3d_create_surface()
515 EGL_SINGLE_BUFFER : EGL_BACK_BUFFER; in egl_g3d_make_current()
704 if (buffer != EGL_BACK_BUFFER) in egl_g3d_bind_tex_image()
760 if (buffer != EGL_BACK_BUFFER) in egl_g3d_release_tex_image()
/external/mesa3d/include/EGL/
Degl.h184 #define EGL_BACK_BUFFER 0x3084 macro
/external/deqp/framework/egl/wrapper/
DeglwEnums.inl117 #define EGL_BACK_BUFFER 0x3084 macro
/external/mesa3d/src/egl/drivers/dri2/
Degl_dri2.c779 dri2_ctx->base.WindowRenderBuffer = EGL_BACK_BUFFER; in dri2_create_context()
/external/robolectric/lib/main/
Dandroid.jarMETA-INF/ META-INF/MANIFEST.MF com/ com/android/ com/ ...