Searched refs:EGL_BAD_ALLOC (Results 1 – 22 of 22) sorted by relevance
101 _eglError(EGL_BAD_ALLOC, "dri2_create_surface"); in dri2_create_surface()129 _eglError(EGL_BAD_ALLOC, "dri2->createNewDrawable"); in dri2_create_surface()259 _eglError(EGL_BAD_ALLOC, "failed to allocate color buffer"); in dri2_get_buffers_with_format()266 _eglError(EGL_BAD_ALLOC, "failed to allocate aux buffer"); in dri2_get_buffers_with_format()352 _eglError(EGL_BAD_ALLOC, "dri2_create_image_khr_pixmap"); in dri2_create_image_khr_pixmap()364 _eglError(EGL_BAD_ALLOC, "dri2_create_image_khr_pixmap"); in dri2_create_image_khr_pixmap()404 return _eglError(EGL_BAD_ALLOC, "eglInitialize"); in dri2_initialize_drm()
154 _eglError(EGL_BAD_ALLOC, "droid_create_surface"); in droid_create_surface()187 _eglError(EGL_BAD_ALLOC, "dri2->createNewDrawable"); in droid_create_surface()328 _eglError(EGL_BAD_ALLOC, "droid_create_image_mesa_drm"); in dri2_create_image_android_native_buffer()347 _eglError(EGL_BAD_ALLOC, "droid_create_image_mesa_drm"); in dri2_create_image_android_native_buffer()702 return _eglError(EGL_BAD_ALLOC, "eglInitialize"); in dri2_initialize_android()
193 _eglError(EGL_BAD_ALLOC, "dri2_create_surface"); in dri2_create_surface()227 _eglError(EGL_BAD_ALLOC, "dri2->createNewDrawable"); in dri2_create_surface()241 _eglError(EGL_BAD_ALLOC, "xcb_get_geometry"); in dri2_create_surface()895 _eglError(EGL_BAD_ALLOC, "xcb_get_geometry"); in dri2_create_image_khr_pixmap()923 _eglError(EGL_BAD_ALLOC, "dri2_create_image_khr"); in dri2_create_image_khr_pixmap()985 return _eglError(EGL_BAD_ALLOC, "eglInitialize"); in dri2_initialize_x11_swrast()1061 return _eglError(EGL_BAD_ALLOC, "eglInitialize"); in dri2_initialize_x11_dri2()
656 egl_error = EGL_BAD_ALLOC; in dri2_create_context_attribs_error()726 _eglError(EGL_BAD_ALLOC, "eglCreateContext"); in dri2_create_context()1065 _eglError(EGL_BAD_ALLOC, "dri2_create_image"); in dri2_create_image()1071 _eglError(EGL_BAD_ALLOC, "dri2_create_image"); in dri2_create_image()1264 _eglError(EGL_BAD_ALLOC, "dri2_create_image_khr"); in dri2_create_drm_image_mesa()1321 err = EGL_BAD_ALLOC; in dri2_create_drm_image_mesa()1345 _eglError(EGL_BAD_ALLOC, "dri2_export_drm_image_mesa"); in dri2_export_drm_image_mesa()
130 _eglError(EGL_BAD_ALLOC, "dri2_create_surface"); in dri2_create_surface()176 _eglError(EGL_BAD_ALLOC, "dri2->createNewDrawable"); in dri2_create_surface()766 return _eglError(EGL_BAD_ALLOC, "eglInitialize"); in dri2_initialize_wayland()797 _eglError(EGL_BAD_ALLOC, "DRI2: failed to get driver name"); in dri2_initialize_wayland()
48 if (err == EGL_BAD_ALLOC) in checkError()
46 case EGL_BAD_ALLOC: return "EGL_BAD_ALLOC";
234 _eglError(EGL_BAD_ALLOC, "eglCreateEGLImageKHR"); in egl_g3d_create_image()317 _eglError(EGL_BAD_ALLOC, "eglCreateDRMImageKHR"); in egl_g3d_create_drm_image()
166 _eglError(EGL_BAD_ALLOC, "eglCreateSyncKHR"); in egl_g3d_create_sync()
157 _eglError(EGL_BAD_ALLOC, "eglCreateContext"); in egl_g3d_create_context()251 _eglError(EGL_BAD_ALLOC, err); in egl_g3d_create_surface()354 _eglError(EGL_BAD_ALLOC, func); in create_pbuffer_surface()
534 _eglError(EGL_BAD_ALLOC, "eglInitialize"); in egl_g3d_initialize()
603 return _eglError(EGL_BAD_ALLOC, "eglInitialize"); in GLX_eglInitialize()686 _eglError(EGL_BAD_ALLOC, "eglCreateContext"); in GLX_eglCreateContext()839 _eglError(EGL_BAD_ALLOC, "eglCreateWindowSurface"); in GLX_eglCreateWindowSurface()887 _eglError(EGL_BAD_ALLOC, "eglCreatePixmapSurface"); in GLX_eglCreatePixmapSurface()948 _eglError(EGL_BAD_ALLOC, "eglCreatePbufferSurface"); in GLX_eglCreatePbufferSurface()
284 case EGL_BAD_ALLOC: in _eglError()
485 return _eglError(EGL_BAD_ALLOC, "eglMakeCurrent"); in _eglCheckMakeCurrent()
733 return _eglError(EGL_BAD_ALLOC, "eglChooseConfig(out of memory)"); in _eglFilterConfigArray()
758 RETURN_EGL_ERROR(NULL, EGL_BAD_ALLOC, EGL_FALSE); in eglWaitGL()1219 RETURN_EGL_ERROR(NULL, EGL_BAD_ALLOC, EGL_FALSE); in eglBindAPI()
237 if (error.getError() == EGL_BAD_ALLOC) in allocatePBuffer()301 if (error.getError() == EGL_BAD_ALLOC) in allocateContext()
80 #define EGL_BAD_ALLOC 0x3003 macro
50 #define EGL_BAD_ALLOC 0x3003 macro
META-INF/ META-INF/MANIFEST.MF javax/ javax/microedition/ javax/ ...
META-INF/ META-INF/MANIFEST.MF com/ com/android/ com/ ...
96 case EGL_BAD_ALLOC: in GetEGLError()