Searched refs:EGL_SINGLE_BUFFER (Results 1 – 9 of 9) sorted by relevance
167 if (val != EGL_BACK_BUFFER && val != EGL_SINGLE_BUFFER) { in _eglParseSurfaceAttribList()294 renderBuffer = EGL_SINGLE_BUFFER; in _eglInitSurface()302 renderBuffer = EGL_SINGLE_BUFFER; /* XXX correct? */ in _eglInitSurface()
190 case EGL_SINGLE_BUFFER: return "EGL_SINGLE_BUFFER";
280 if (config.surfaceTypeBit == EGL_PIXMAP_BIT && renderBuffer != EGL_SINGLE_BUFFER) in executeForContext()290 …else if (config.surfaceTypeBit == EGL_WINDOW_BIT && renderBuffer != EGL_SINGLE_BUFFER && renderBuf… in executeForContext()
175 if (renderBuffer != EGL_BACK_BUFFER && renderBuffer != EGL_SINGLE_BUFFER) in checkCommonAttributes()
185 #define EGL_SINGLE_BUFFER 0x3085 macro
296 if (gsurf->base.RenderBuffer == EGL_SINGLE_BUFFER && in egl_g3d_create_surface()515 EGL_SINGLE_BUFFER : EGL_BACK_BUFFER; in egl_g3d_make_current()
118 #define EGL_SINGLE_BUFFER 0x3085 macro
META-INF/ META-INF/MANIFEST.MF javax/ javax/microedition/ javax/ ...
META-INF/ META-INF/MANIFEST.MF com/ com/android/ com/ ...