Searched refs:EGL_SUCCESS (Results 1 – 23 of 23) sorted by relevance
67 EGLint i, err = EGL_SUCCESS; in _eglParseScreenSurfaceAttribList()70 return EGL_SUCCESS; in _eglParseScreenSurfaceAttribList()96 if (err != EGL_SUCCESS) { in _eglParseScreenSurfaceAttribList()116 EGLint i, err = EGL_SUCCESS; in _eglParseSurfaceAttribList()119 return EGL_SUCCESS; in _eglParseSurfaceAttribList()144 if (err != EGL_SUCCESS) in _eglParseSurfaceAttribList()157 if (err != EGL_SUCCESS) in _eglParseSurfaceAttribList()230 if (err != EGL_SUCCESS) in _eglParseSurfaceAttribList()247 if (err != EGL_SUCCESS) in _eglParseSurfaceAttribList()264 if (err != EGL_SUCCESS) { in _eglParseSurfaceAttribList()[all …]
42 EGLint i, err = EGL_SUCCESS; in _eglParseSyncAttribList()45 return EGL_SUCCESS; in _eglParseSyncAttribList()58 if (err != EGL_SUCCESS) { in _eglParseSyncAttribList()84 if (err != EGL_SUCCESS) in _eglInitSync()
86 EGLint i, err = EGL_SUCCESS; in _eglParseContextAttribList()89 return EGL_SUCCESS; in _eglParseContextAttribList()203 if (err != EGL_SUCCESS) { in _eglParseContextAttribList()380 if (err == EGL_SUCCESS && ctx->Config) { in _eglInitContext()390 if (err != EGL_SUCCESS) in _eglInitContext()
44 EGLint i, err = EGL_SUCCESS; in _eglParseImageAttribList()101 if (err != EGL_SUCCESS) { in _eglParseImageAttribList()
39 { EGL_SUCCESS, { NULL }, 0 }147 t->LastError = EGL_SUCCESS; in _eglInitThreadInfo()277 if (errCode != EGL_SUCCESS) { in _eglError()
119 RETURN_EGL_ERROR(disp, EGL_SUCCESS, ret)123 RETURN_EGL_ERROR(disp, (ret) ? EGL_SUCCESS : 0, ret)823 EGLint err = EGL_SUCCESS; in eglGetCurrentSurface()855 t->LastError = EGL_SUCCESS; in eglGetError()
807 expectError(EGL_SUCCESS); in init()849 expectError(EGL_SUCCESS); in init()860 expectError(EGL_SUCCESS); in init()909 expectError(EGL_SUCCESS); in init()915 expectError(EGL_SUCCESS); in init()926 expectError(EGL_SUCCESS); in init()929 expectError(EGL_SUCCESS); in init()945 expectError(EGL_SUCCESS); in init()948 expectError(EGL_SUCCESS); in init()952 expectError(EGL_SUCCESS); in init()[all …]
142 else if (eglError != EGL_SUCCESS) in iterate()200 else if (eglQueryError != EGL_SUCCESS) in iterate()261 else if (eglQueryError != EGL_SUCCESS) in iterate()
369 …T_CALL_RET(egl.destroyImageKHR(context.getEglDisplay(), image), (EGLBoolean)EGL_TRUE, EGL_SUCCESS); in iterate()436 …getEglContext(), EGL_GL_TEXTURE_2D_KHR, (EGLClientBuffer)(deUintptr)srcTex, attribs), EGL_SUCCESS); in iterate()468 …T_CALL_RET(egl.destroyImageKHR(context.getEglDisplay(), image), (EGLBoolean)EGL_TRUE, EGL_SUCCESS); in iterate()
98 if (context == EGL_NO_CONTEXT || err != EGL_SUCCESS) in executeForConfig()
277 if (error != EGL_SUCCESS) in checkNonPbufferAttributes()508 if (error != EGL_SUCCESS) in testAttributes()
89 return EGL_SUCCESS; in egl_g3d_insert_fence_sync()177 err = EGL_SUCCESS; in egl_g3d_create_sync()187 if (err != EGL_SUCCESS) { in egl_g3d_create_sync()
76 if (_eglParseImageAttribList(&attrs, dpy, attribs) != EGL_SUCCESS) in egl_g3d_create_drm_buffer()144 if (_eglParseImageAttribList(&attrs, dpy, attribs) != EGL_SUCCESS) in egl_g3d_reference_drm_buffer()
416 EGLint err = EGL_SUCCESS; in egl_g3d_create_pbuffer_from_client_buffer()430 if (err != EGL_SUCCESS) { in egl_g3d_create_pbuffer_from_client_buffer()
41 if (err != EGL_SUCCESS) in checkError()
43 case EGL_SUCCESS: return "EGL_SUCCESS";
499 error = EGL_SUCCESS; in postIterate()
1119 if (err != EGL_SUCCESS) in dri2_create_image_mesa_drm_buffer()1190 if (err != EGL_SUCCESS) { in dri2_create_image_wayland_wl_buffer()1258 EGLint err = EGL_SUCCESS; in dri2_create_drm_image_mesa()1279 if (err != EGL_SUCCESS) in dri2_create_drm_image_mesa()
77 #define EGL_SUCCESS 0x3000 macro
47 #define EGL_SUCCESS 0x3000 macro
META-INF/ META-INF/MANIFEST.MF javax/ javax/microedition/ javax/ ...
META-INF/ META-INF/MANIFEST.MF com/ com/android/ com/ ...
90 case EGL_SUCCESS: in GetEGLError()