Searched refs:EXPECT_BUILD_SUCCESSFUL (Results 1 – 3 of 3) sorted by relevance
64 EXPECT_BUILD_SUCCESSFUL, enumerator
368 if (m_expectResult == EXPECT_BUILD_SUCCESSFUL) in ShaderCase()505 case EXPECT_BUILD_SUCCESSFUL: in init()521 m_expectResult == EXPECT_BUILD_SUCCESSFUL); in init()768 case EXPECT_BUILD_SUCCESSFUL: in execute()833 m_expectResult == EXPECT_BUILD_SUCCESSFUL) in execute()
1025 expectResult = ShaderCase::EXPECT_BUILD_SUCCESSFUL; in parseExpectResult()