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/external/jmonkeyengine/engine/src/core/com/jme3/collision/
DSweepSphere.java181 float EdotB = edge.dot(base); in collideWithSegment() local
185 - (2f * EdotV * EdotB); in collideWithSegment()
186 float c = (edgeSquared * (1f - baseSquared)) + EdotB * EdotB; in collideWithSegment()
189 float f = (EdotV * newT - EdotB) / edgeSquared; in collideWithSegment()