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Searched refs:EnabledList (Results 1 – 10 of 10) sorted by relevance

/external/mesa3d/src/mesa/drivers/dri/nouveau/
Dnv20_state_tnl.c265 foreach(l, &ctx->Light.EnabledList) { in nv20_emit_material_ambient()
287 foreach(l, &ctx->Light.EnabledList) { in nv20_emit_material_diffuse()
305 foreach(l, &ctx->Light.EnabledList) { in nv20_emit_material_specular()
Dnv10_state_tnl.c348 foreach(l, &ctx->Light.EnabledList) { in nv10_emit_material_ambient()
369 foreach(l, &ctx->Light.EnabledList) { in nv10_emit_material_diffuse()
386 foreach(l, &ctx->Light.EnabledList) { in nv10_emit_material_specular()
/external/mesa3d/src/mesa/tnl/
Dt_vb_lighttmp.h110 foreach (light, &ctx->Light.EnabledList) { in TAG()
286 foreach (light, &ctx->Light.EnabledList) { in TAG()
423 const struct gl_light *light = ctx->Light.EnabledList.next; in TAG()
578 foreach (light, &ctx->Light.EnabledList) { in TAG()
Dt_vb_light.c398 if (ctx->Light.EnabledList.next == ctx->Light.EnabledList.prev) in validate_lighting()
Dt_rasterpos.c131 foreach (light, &ctx->Light.EnabledList) { in shade_rastpos()
/external/mesa3d/src/mesa/main/
Dlight.c634 struct gl_light *light, *list = &ctx->Light.EnabledList; in _mesa_update_material()
893 foreach(light, &ctx->Light.EnabledList) { in _mesa_update_lighting()
962 foreach (light, &ctx->Light.EnabledList) { in compute_light_positions()
1197 make_empty_list( &ctx->Light.EnabledList ); in _mesa_init_lighting()
Dcontext.c1243 make_empty_list( &(dst->Light.EnabledList) ); in _mesa_copy_context()
1246 insert_at_tail(&(dst->Light.EnabledList), &(dst->Light.Light[i])); in _mesa_copy_context()
Denable.c391 insert_at_tail(&ctx->Light.EnabledList, in _mesa_set_enable()
Dmtypes.h951 struct gl_light EnabledList; /**< List sentinel */ member
/external/mesa3d/src/mesa/x86/
Dgen_matypes.c104 OFFSET( "CTX_LIGHT_ENABLED_LIST ", struct gl_context, Light.EnabledList ); in main()