Searched refs:EnabledList (Results 1 – 10 of 10) sorted by relevance
/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
D | nv20_state_tnl.c | 265 foreach(l, &ctx->Light.EnabledList) { in nv20_emit_material_ambient() 287 foreach(l, &ctx->Light.EnabledList) { in nv20_emit_material_diffuse() 305 foreach(l, &ctx->Light.EnabledList) { in nv20_emit_material_specular()
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D | nv10_state_tnl.c | 348 foreach(l, &ctx->Light.EnabledList) { in nv10_emit_material_ambient() 369 foreach(l, &ctx->Light.EnabledList) { in nv10_emit_material_diffuse() 386 foreach(l, &ctx->Light.EnabledList) { in nv10_emit_material_specular()
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/external/mesa3d/src/mesa/tnl/ |
D | t_vb_lighttmp.h | 110 foreach (light, &ctx->Light.EnabledList) { in TAG() 286 foreach (light, &ctx->Light.EnabledList) { in TAG() 423 const struct gl_light *light = ctx->Light.EnabledList.next; in TAG() 578 foreach (light, &ctx->Light.EnabledList) { in TAG()
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D | t_vb_light.c | 398 if (ctx->Light.EnabledList.next == ctx->Light.EnabledList.prev) in validate_lighting()
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D | t_rasterpos.c | 131 foreach (light, &ctx->Light.EnabledList) { in shade_rastpos()
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/external/mesa3d/src/mesa/main/ |
D | light.c | 634 struct gl_light *light, *list = &ctx->Light.EnabledList; in _mesa_update_material() 893 foreach(light, &ctx->Light.EnabledList) { in _mesa_update_lighting() 962 foreach (light, &ctx->Light.EnabledList) { in compute_light_positions() 1197 make_empty_list( &ctx->Light.EnabledList ); in _mesa_init_lighting()
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D | context.c | 1243 make_empty_list( &(dst->Light.EnabledList) ); in _mesa_copy_context() 1246 insert_at_tail(&(dst->Light.EnabledList), &(dst->Light.Light[i])); in _mesa_copy_context()
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D | enable.c | 391 insert_at_tail(&ctx->Light.EnabledList, in _mesa_set_enable()
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D | mtypes.h | 951 struct gl_light EnabledList; /**< List sentinel */ member
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/external/mesa3d/src/mesa/x86/ |
D | gen_matypes.c | 104 OFFSET( "CTX_LIGHT_ENABLED_LIST ", struct gl_context, Light.EnabledList ); in main()
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