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Searched refs:FLAGS_SHIFT (Results 1 – 1 of 1) sorted by relevance

/external/deqp/framework/opengl/
DgluRenderContext.hpp146 …ContextFlags getFlags (void) const { return ContextFlags((m_bits>>FLAGS_SHIFT) & ((1u<<FLAGS_BIT… in getFlags()
159 FLAGS_SHIFT = TOTAL_API_BITS enumerator
180 bits |= deUint32(flags) << FLAGS_SHIFT; in pack()