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Searched refs:FUNCTION_TEXTUREPROJLOD3 (Results 1 – 2 of 2) sorted by relevance

/external/deqp/modules/gles2/functional/
Des2fShaderTextureFunctionTests.cpp55 FUNCTION_TEXTUREPROJLOD3, //!< textureProjLod(sampler2D, vec3) enumerator
65 function == FUNCTION_TEXTUREPROJLOD3; in functionHasProj()
72 function == FUNCTION_TEXTUREPROJLOD3; in functionHasLod()
453 case FUNCTION_TEXTUREPROJLOD3: funcExt = "ProjLod"; break; in initShaderSources()
601 …CASE_SPEC(texture2dprojlod_vec3, FUNCTION_TEXTUREPROJLOD3, Vec4(-0.3f, -0.6f, 1.5f, 0.0f), Vec4(… in init()
/external/deqp/modules/gles3/functional/
Des3fShaderTextureFunctionTests.cpp60 FUNCTION_TEXTUREPROJLOD3, //!< textureProjLod(sampler2D, vec3) enumerator
83 function == FUNCTION_TEXTUREPROJLOD3 || in functionHasProj()
96 function == FUNCTION_TEXTUREPROJLOD3 || in functionHasLod()
847 case FUNCTION_TEXTUREPROJLOD3: baseFuncName = "textureProjLod"; break; in initShaderSources()
1827 …CASE_SPEC(sampler2d_vec3_fixed, FUNCTION_TEXTUREPROJLOD3, Vec4(-0.3f, -0.6f, 1.5f, 0.0f), Vec4… in init()
1828 …CASE_SPEC(sampler2d_vec3_float, FUNCTION_TEXTUREPROJLOD3, Vec4(-0.3f, -0.6f, 1.5f, 0.0f), Vec4… in init()
1829 …CASE_SPEC(isampler2d_vec3, FUNCTION_TEXTUREPROJLOD3, Vec4(-0.3f, -0.6f, 1.5f, 0.0f), Vec4(2.2… in init()
1830 …CASE_SPEC(usampler2d_vec3, FUNCTION_TEXTUREPROJLOD3, Vec4(-0.3f, -0.6f, 1.5f, 0.0f), Vec4(2.2… in init()
1850 …CASE_SPEC(sampler2d_vec3_fixed, FUNCTION_TEXTUREPROJLOD3, Vec4(-0.3f, -0.6f, 1.5f, 0.0f), Vec4… in init()
1851 …CASE_SPEC(sampler2d_vec3_float, FUNCTION_TEXTUREPROJLOD3, Vec4(-0.3f, -0.6f, 1.5f, 0.0f), Vec4… in init()
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