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Searched refs:FaceType (Results 1 – 9 of 9) sorted by relevance

/external/deqp/framework/referencerenderer/
DrrDefs.hpp34 enum FaceType enum
DrrRasterizer.hpp135 FaceType getVisibleFace (void) const { return m_face; } in getVisibleFace()
158 FaceType m_face; //!< Triangle orientation, eg. visible face.
DrrFragmentOperations.hpp106 FaceType fragmentFacing,
DrrRenderer.cpp1030 rr::FaceType facetype, in writeFragmentPackets()
1114 const FaceType visibleFace = rasterizer.getVisibleFace(); in rasterizePrimitive()
DrrFragmentOperations.cpp744 FaceType fragmentFacing, in render()
/external/deqp/modules/gles2/functional/
Des2fDepthStencilTests.cpp98 rr::FaceType visibleFace; //!< Quad visible face.
817 rr::FaceType visibleFace; in init()
867 rr::FaceType visible = functionCases[ndx].visibleFace; in init()
868 … rr::FaceType notVisible = visible == rr::FACETYPE_FRONT ? rr::FACETYPE_BACK : rr::FACETYPE_FRONT; in init()
900 rr::FaceType visibleFace; in init()
939 rr::FaceType visible = opCombinationCases[ndx].visibleFace; in init()
940 … rr::FaceType notVisible = visible == rr::FACETYPE_FRONT ? rr::FACETYPE_BACK : rr::FACETYPE_FRONT; in init()
1029 rr::FaceType visibleFace; in init()
1083 rr::FaceType visibleFace; in init()
/external/deqp/modules/gles3/functional/
Des3fDepthStencilTests.cpp98 rr::FaceType visibleFace; //!< Quad visible face.
817 rr::FaceType visibleFace; in init()
867 rr::FaceType visible = functionCases[ndx].visibleFace; in init()
868 … rr::FaceType notVisible = visible == rr::FACETYPE_FRONT ? rr::FACETYPE_BACK : rr::FACETYPE_FRONT; in init()
900 rr::FaceType visibleFace; in init()
939 rr::FaceType visible = opCombinationCases[ndx].visibleFace; in init()
940 … rr::FaceType notVisible = visible == rr::FACETYPE_FRONT ? rr::FACETYPE_BACK : rr::FACETYPE_FRONT; in init()
1029 rr::FaceType visibleFace; in init()
1083 rr::FaceType visibleFace; in init()
/external/deqp/modules/glshared/
DglsFragmentOpUtil.cpp216 rr::FaceType faceType, in flushFragmentBuffer()
231 rr::FaceType faceType = flipX == flipY ? rr::FACETYPE_FRONT : rr::FACETYPE_BACK; in render()
DglsFragmentOpUtil.hpp133 rr::FaceType faceType,