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Searched refs:FailFunc (Results 1 – 15 of 15) sorted by relevance

/external/mesa3d/src/mesa/main/
Dstencil.c347 ctx->Stencil.FailFunc[face] == fail) in _mesa_StencilOp()
352 ctx->Stencil.FailFunc[face] = fail; in _mesa_StencilOp()
367 ctx->Stencil.FailFunc[0] == fail && in _mesa_StencilOp()
368 ctx->Stencil.FailFunc[1] == fail) in _mesa_StencilOp()
373 ctx->Stencil.FailFunc[0] = ctx->Stencil.FailFunc[1] = fail; in _mesa_StencilOp()
450 ctx->Stencil.FailFunc[0] != sfail){ in _mesa_StencilOpSeparate()
454 ctx->Stencil.FailFunc[0] = sfail; in _mesa_StencilOpSeparate()
462 ctx->Stencil.FailFunc[1] != sfail) { in _mesa_StencilOpSeparate()
466 ctx->Stencil.FailFunc[1] = sfail; in _mesa_StencilOpSeparate()
561 ctx->Stencil.FailFunc[0] != ctx->Stencil.FailFunc[face] || in _mesa_update_stencil()
[all …]
Dattrib.c1227 _mesa_StencilOpSeparate(GL_FRONT, stencil->FailFunc[0], in _mesa_PopAttrib()
1236 _mesa_StencilOpSeparate(GL_BACK, stencil->FailFunc[1], in _mesa_PopAttrib()
Dget.c771 { GL_STENCIL_BACK_FAIL, CONTEXT_ENUM(Stencil.FailFunc[1]), NO_EXTRA },
1638 v->value_enum = ctx->Stencil.FailFunc[ctx->Stencil.ActiveFace]; in find_custom_value()
Dmtypes.h1136 GLenum FailFunc[3]; /**< Fail function */ member
/external/mesa3d/src/mesa/drivers/dri/i965/
Dgen6_depthstencil.c55 intel_translate_stencil_op(ctx->Stencil.FailFunc[0]); in gen6_upload_depth_stencil_state()
68 intel_translate_stencil_op(ctx->Stencil.FailFunc[back]); in gen6_upload_depth_stencil_state()
Dbrw_cc.c114 intel_translate_stencil_op(ctx->Stencil.FailFunc[0]); in upload_cc_unit()
128 intel_translate_stencil_op(ctx->Stencil.FailFunc[back]); in upload_cc_unit()
/external/mesa3d/src/mesa/state_tracker/
Dst_atom_depth.c114 dsa->stencil[0].fail_op = gl_stencil_op_to_pipe(ctx->Stencil.FailFunc[0]); in update_depth_stencil_alpha()
125 dsa->stencil[1].fail_op = gl_stencil_op_to_pipe(ctx->Stencil.FailFunc[back]); in update_depth_stencil_alpha()
/external/mesa3d/src/mesa/drivers/common/
Ddriverfuncs.c312 ctx->Stencil.FailFunc[0], in _mesa_init_driver_state()
316 ctx->Stencil.FailFunc[1], in _mesa_init_driver_state()
Dmeta.c993 _mesa_StencilOpSeparate(GL_FRONT, stencil->FailFunc[0], in _mesa_meta_end()
1002 _mesa_StencilOpSeparate(GL_BACK, stencil->FailFunc[1], in _mesa_meta_end()
/external/mesa3d/src/mesa/drivers/dri/nouveau/
Dnv04_state_raster.c186 get_stencil_op(ctx->Stencil.FailFunc[0]); in nv04_emit_control()
Dnv10_state_raster.c167 PUSH_DATA (push, nvgl_stencil_op(ctx->Stencil.FailFunc[0])); in nv10_emit_stencil_op()
/external/mesa3d/src/mesa/drivers/dri/i915/
Di915_state.c70 front_fail = ctx->Stencil.FailFunc[0]; in i915_update_stencil()
77 back_fail = ctx->Stencil.FailFunc[ctx->Stencil._BackFace]; in i915_update_stencil()
85 front_fail = ctx->Stencil.FailFunc[ctx->Stencil._BackFace]; in i915_update_stencil()
92 back_fail = ctx->Stencil.FailFunc[0]; in i915_update_stencil()
/external/mesa3d/src/mesa/swrast/
Ds_stencil.c261 if (ctx->Stencil.FailFunc[face] != GL_KEEP) { in do_stencil_test()
262 apply_stencil_op(ctx, ctx->Stencil.FailFunc[face], face, n, stencil, in do_stencil_test()
/external/mesa3d/src/mesa/drivers/dri/radeon/
Dradeon_state.c1247 switch ( ctx->Stencil.FailFunc[0] ) { in radeonStencilOpSeparate()
/external/mesa3d/src/mesa/drivers/dri/r200/
Dr200_state.c1448 switch ( ctx->Stencil.FailFunc[0] ) { in r200StencilOpSeparate()