/external/deqp/modules/gles3/functional/ |
D | es3fShaderPackingFunctionTests.cpp | 574 *inVal = tcu::Vec2(tcu::Float16(inVal->x()).asFloat(), tcu::Float16(inVal->y()).asFloat()); in iterate() 596 const deUint16 ref0 = (deUint16)tcu::Float16(inputs[valNdx].x()).bits(); in iterate() 597 const deUint16 ref1 = (deUint16)tcu::Float16(inputs[valNdx].y()).bits(); in iterate() 652 inputs.push_back((tcu::Float16( 0.0f).bits() << 16) | tcu::Float16( 1.0f).bits()); in iterate() 653 inputs.push_back((tcu::Float16( 1.0f).bits() << 16) | tcu::Float16( 0.0f).bits()); in iterate() 654 inputs.push_back((tcu::Float16(-1.0f).bits() << 16) | tcu::Float16( 0.5f).bits()); in iterate() 655 inputs.push_back((tcu::Float16( 0.5f).bits() << 16) | tcu::Float16(-0.5f).bits()); in iterate() 671 …const deUint16 value = tcu::Float16::construct(s, exp ? exp : 1 /* avoid denorm */, (1u<<10) | ma… in iterate() 701 const float ref0 = tcu::Float16(in0).asFloat(); in iterate() 702 const float ref1 = tcu::Float16(in1).asFloat(); in iterate()
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D | es3fShaderCommonFunctionTests.cpp | 652 ((float*)values[0])[ndx] = tcu::Float16(((float*)values[0])[ndx]).asFloat(); in getInputValues() 1105 ((float*)values[0])[ndx] = tcu::Float16(((float*)values[0])[ndx]).asFloat(); in getInputValues() 1211 ((float*)values[0])[ndx] = tcu::Float16(((float*)values[0])[ndx]).asFloat(); in getInputValues() 1323 ((float*)values[0])[ndx] = tcu::Float16(((float*)values[0])[ndx]).asFloat(); in getInputValues() 1438 ((float*)values[0])[ndx] = tcu::Float16(((float*)values[0])[ndx]).asFloat(); in getInputValues() 1556 ((float*)values[0])[ndx] = tcu::Float16(((float*)values[0])[ndx]).asFloat(); in getInputValues()
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D | es3fShaderPrecisionTests.cpp | 866 float minF16 = tcu::Float16((deUint16)((1u<<15) | (0x1du<<10) | 0x0u)).asFloat(); in init() 867 float maxF16 = tcu::Float16((deUint16)((0u<<15) | (0x1du<<10) | 0x0u)).asFloat(); in init()
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/external/deqp/modules/gles31/functional/ |
D | es31fShaderPackingFunctionTests.cpp | 578 *inVal = tcu::Vec2(tcu::Float16(inVal->x()).asFloat(), tcu::Float16(inVal->y()).asFloat()); in iterate() 600 const deUint16 ref0 = (deUint16)tcu::Float16(inputs[valNdx].x()).bits(); in iterate() 601 const deUint16 ref1 = (deUint16)tcu::Float16(inputs[valNdx].y()).bits(); in iterate() 656 inputs.push_back((tcu::Float16( 0.0f).bits() << 16) | tcu::Float16( 1.0f).bits()); in iterate() 657 inputs.push_back((tcu::Float16( 1.0f).bits() << 16) | tcu::Float16( 0.0f).bits()); in iterate() 658 inputs.push_back((tcu::Float16(-1.0f).bits() << 16) | tcu::Float16( 0.5f).bits()); in iterate() 659 inputs.push_back((tcu::Float16( 0.5f).bits() << 16) | tcu::Float16(-0.5f).bits()); in iterate() 675 …const deUint16 value = tcu::Float16::construct(s, exp ? exp : 1 /* avoid denorm */, (1u<<10) | ma… in iterate() 705 const float ref0 = tcu::Float16(in0).asFloat(); in iterate() 706 const float ref1 = tcu::Float16(in1).asFloat(); in iterate()
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D | es31fShaderCommonFunctionTests.cpp | 729 ((float*)values[0])[ndx] = tcu::Float16(((float*)values[0])[ndx]).asFloat(); in getInputValues() 1013 const bool ref = tcu::Float16(in0).isInf(); in compare() 1187 ((float*)values[0])[ndx] = tcu::Float16(((float*)values[0])[ndx]).asFloat(); in getInputValues() 1293 ((float*)values[0])[ndx] = tcu::Float16(((float*)values[0])[ndx]).asFloat(); in getInputValues() 1405 ((float*)values[0])[ndx] = tcu::Float16(((float*)values[0])[ndx]).asFloat(); in getInputValues() 1520 ((float*)values[0])[ndx] = tcu::Float16(((float*)values[0])[ndx]).asFloat(); in getInputValues() 1638 ((float*)values[0])[ndx] = tcu::Float16(((float*)values[0])[ndx]).asFloat(); in getInputValues()
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D | es31fShaderImageLoadStoreTests.cpp | 1385 …replaceBadFloatReinterpretValues<TextureFormat::HALF_FLOAT, tcu::Float16, deUint16>(reference, m_i… in iterate()
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/external/deqp/framework/referencerenderer/ |
D | rrVertexAttrib.cpp | 120 dst[0] = tcu::Float16(aligned[0]).asFloat(); in readHalf() 121 if (size >= 2) dst[1] = tcu::Float16(aligned[1]).asFloat(); in readHalf() 122 if (size >= 3) dst[2] = tcu::Float16(aligned[2]).asFloat(); in readHalf() 123 if (size >= 4) dst[3] = tcu::Float16(aligned[3]).asFloat(); in readHalf()
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/external/deqp/modules/gles2/accuracy/ |
D | es2aVaryingInterpolationTests.cpp | 129 tcu::Float16 fp16(val); in isValidFloat() 293 float minF16 = tcu::Float16((deUint16)((0u<<15) | (0x1cu<<10) | 0x0u)).asFloat(); in init() 294 float maxF16 = tcu::Float16((deUint16)((1u<<15) | (0x1cu<<10) | 0x0u)).asFloat(); in init()
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/external/deqp/modules/gles3/accuracy/ |
D | es3aVaryingInterpolationTests.cpp | 132 tcu::Float16 fp16(val); in isValidFloat() 300 float minF16 = tcu::Float16((deUint16)((0u<<15) | (0x1cu<<10) | 0x0u)).asFloat(); in init() 301 float maxF16 = tcu::Float16((deUint16)((1u<<15) | (0x1cu<<10) | 0x0u)).asFloat(); in init()
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/external/clang/include/clang/Basic/ |
D | TargetBuiltins.h | 116 Float16, enumerator
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/external/deqp/framework/common/ |
D | tcuFloat.hpp | 131 typedef Float<deUint16, 5, 10, 15, FLOAT_HAS_SIGN|FLOAT_SUPPORT_DENORM> Float16; //!< IEEE 754-2… typedef
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/external/deqp/modules/glshared/ |
D | glsVertexArrayTests.hpp | 464 return tcu::Float16((deUint16)h).asFloat(); in halfToFloat()
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D | glsDrawTest.cpp | 543 return tcu::Float16((deUint16)h).asFloat(); in halfToFloat()
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/external/clang/utils/TableGen/ |
D | NeonEmitter.cpp | 87 Float16, enumerator 635 Base = (unsigned)NeonTypeFlags::Float16 + (Addend - 1); in getNeonEnum()
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/external/clang/lib/Sema/ |
D | SemaChecking.cpp | 590 case NeonTypeFlags::Float16: in RFT() 629 case NeonTypeFlags::Float16: in getNeonEltType()
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/external/clang/lib/CodeGen/ |
D | CGBuiltin.cpp | 1885 case NeonTypeFlags::Float16: in GetNeonType()
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