Searched refs:FogDistanceMode (Results 1 – 6 of 6) sorted by relevance
184 if (ctx->Fog.FogDistanceMode == p) in _mesa_Fogfv()187 ctx->Fog.FogDistanceMode = p; in _mesa_Fogfv()224 ctx->Fog.FogDistanceMode = GL_EYE_PLANE_ABSOLUTE_NV; in _mesa_init_fog()
904 GLenum FogDistanceMode; /**< GL_NV_fog_distance */ member
226 key->fog_distance_mode = translate_fog_distance_mode(ctx->Fog.FogDistanceMode); in make_state_key()
1017 { GL_FOG_DISTANCE_MODE_NV, CONTEXT_ENUM(Fog.FogDistanceMode),
164 f->FogDistanceMode == GL_EYE_PLANE_ABSOLUTE_NV) ? in nv20_emit_fog()167 PUSH_DATA (push, get_fog_source(source, f->FogDistanceMode)); in nv20_emit_fog()
145 PUSH_DATA (push, get_fog_source(source, f->FogDistanceMode)); in nv10_emit_fog()