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Searched refs:GEOMETRYSHADERINPUTTYPE_POINTS (Results 1 – 5 of 5) sorted by relevance

/external/deqp/framework/referencerenderer/
DrrShaders.hpp144 GEOMETRYSHADERINPUTTYPE_POINTS = 0, enumerator
DrrRenderer.cpp1615 …if (command.program.geometryShader->getInputType() == rr::GEOMETRYSHADERINPUTTYPE_POINTS && comman… in isValidCommand()
/external/deqp/framework/opengl/simplereference/
DsglrReferenceUtils.cpp198 case GL_POINTS: return rr::GEOMETRYSHADERINPUTTYPE_POINTS; in mapGLGeometryShaderInputType()
DsglrReferenceContext.cpp4207 …rogram->m_program->rr::GeometryShader::getInputType() == rr::GEOMETRYSHADERINPUTTYPE_POINTS && mod… in predrawErrorChecks()
/external/deqp/modules/gles31/functional/
Des31fGeometryShaderTests.cpp121 case rr::GEOMETRYSHADERINPUTTYPE_POINTS: return "points"; in inputTypeToGLString()
259 case rr::GEOMETRYSHADERINPUTTYPE_POINTS: return 1 * 3; in calcOutputVertices()
311 …<< sglr::pdec::GeometryShaderDeclaration(rr::GEOMETRYSHADERINPUTTYPE_POINTS, outputType, emitCount… in VertexEmitterShader()
797 …<< sglr::pdec::GeometryShaderDeclaration(rr::GEOMETRYSHADERINPUTTYPE_POINTS, rr::GEOMETRYSHADEROUT… in OutputCountShader()
932 << sglr::pdec::GeometryShaderDeclaration(rr::GEOMETRYSHADERINPUTTYPE_POINTS, in BuiltinVariableShader()
1223 << sglr::pdec::GeometryShaderDeclaration(rr::GEOMETRYSHADERINPUTTYPE_POINTS, in VaryingOutputCountShader()
1496 << sglr::pdec::GeometryShaderDeclaration(rr::GEOMETRYSHADERINPUTTYPE_POINTS, in InvocationCountShader()
1677 << sglr::pdec::GeometryShaderDeclaration(rr::GEOMETRYSHADERINPUTTYPE_POINTS, in InstancedExpansionShader()