/external/deqp/framework/opengl/simplereference/ |
D | sglrGLContext.cpp | 58 m_wrapper->enableLogging((logFlags & GLCONTEXT_LOG_CALLS) != 0); in GLContext() 119 m_wrapper->enableLogging((logFlags & GLCONTEXT_LOG_CALLS) != 0); in enableLogging() 169 if ((m_logFlags & GLCONTEXT_LOG_CALLS) != 0) in viewport() 298 if ((m_logFlags & GLCONTEXT_LOG_CALLS) != 0) in copyTexImage1D() 314 if ((m_logFlags & GLCONTEXT_LOG_CALLS) != 0) in copyTexImage2D() 330 if ((m_logFlags & GLCONTEXT_LOG_CALLS) != 0) in copyTexSubImage1D() 345 if ((m_logFlags & GLCONTEXT_LOG_CALLS) != 0) in copyTexSubImage2D() 360 if ((m_logFlags & GLCONTEXT_LOG_CALLS) != 0) in copyTexSubImage3D() 488 if ((m_logFlags & GLCONTEXT_LOG_CALLS) != 0) in scissor() 605 if ((m_logFlags & GLCONTEXT_LOG_CALLS) != 0) in blitFramebuffer() [all …]
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D | sglrGLContext.hpp | 46 GLCONTEXT_LOG_CALLS = (1 << 0), enumerator
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/external/deqp/modules/gles3/functional/ |
D | es3fFboTestCase.cpp | 83 …sglr::GLContext context(renderCtx, log, sglr::GLCONTEXT_LOG_CALLS, tcu::IVec4(x, y, width, height)… in iterate()
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D | es3fDepthTests.cpp | 147 …sglr::GLContext context(renderCtx, log, sglr::GLCONTEXT_LOG_CALLS, tcu::IVec4(x, y, width, height)… in iterate()
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D | es3fFboApiTests.cpp | 565 …sglr::GLContext context(m_context.getRenderContext(), log, sglr::GLCONTEXT_LOG_CALLS, tcu::IVec4(0… in iterate()
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D | es3fDrawTests.cpp | 660 …sglr::GLContext ctx (m_context.getRenderContext(), m_testCtx.getLog(), sglr::GLCONTEXT_LOG_CALLS … in iterate()
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D | es3fFboRenderTest.cpp | 447 …sglr::GLContext context(renderCtx, log, sglr::GLCONTEXT_LOG_CALLS, tcu::IVec4(x, y, width, height)… in iterate()
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D | es3fTextureSpecificationTests.cpp | 197 …sglr::GLContext gles3Context (renderCtx, log, sglr::GLCONTEXT_LOG_CALLS, tcu::IVec4(x, y, widt… in iterate()
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/external/deqp/modules/gles2/functional/ |
D | es2fDepthTests.cpp | 144 …sglr::GLContext context(renderCtx, log, sglr::GLCONTEXT_LOG_CALLS, tcu::IVec4(x, y, width, height)… in iterate()
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D | es2fFboApiTest.cpp | 588 …xt context(m_context.getRenderContext(), m_testCtx.getLog(), sglr::GLCONTEXT_LOG_CALLS, tcu::IVec4… in iterate()
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D | es2fTextureUnitTests.cpp | 794 …sglr::GLContext context(renderCtx, log, sglr::GLCONTEXT_LOG_CALLS|sglr::GLCONTEXT_LOG_PROGRAMS, tc… in iterate()
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D | es2fTextureSpecificationTests.cpp | 430 …sglr::GLContext gles2Context (renderCtx, log, sglr::GLCONTEXT_LOG_CALLS, tcu::IVec4(x, y, widt… in iterate()
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D | es2fFboRenderTest.cpp | 585 …sglr::GLContext context(renderCtx, log, sglr::GLCONTEXT_LOG_CALLS, tcu::IVec4(x, y, width, height)… in iterate()
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/external/deqp/modules/gles31/functional/ |
D | es31fDrawTests.cpp | 790 …sglr::GLContext ctx (m_context.getRenderContext(), m_testCtx.getLog(), sglr::GLCONTEXT_LOG_CALLS … in iterate() 2303 …sglr::GLContext gl(m_context.getRenderContext(), m_testCtx.getLog(), sglr::GLCONTEXT_LOG_CALLS, tc… in iterate() 2471 …sglr::GLContext gl(m_context.getRenderContext(), m_testCtx.getLog(), sglr::GLCONTEXT_LOG_CALLS, tc… in iterate() 2615 …xt gl (m_context.getRenderContext(), m_testCtx.getLog(), sglr::GLCONTEXT_LOG_CALLS, tcu::IVec4… in iterate()
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D | es31fTextureSpecificationTests.cpp | 154 …sglr::GLContext gles31Context (renderCtx, log, sglr::GLCONTEXT_LOG_CALLS, tcu::IVec4(x, y, wid… in iterate()
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D | es31fGeometryShaderTests.cpp | 1863 …:GLContext(m_context.getRenderContext(), m_testCtx.getLog(), sglr::GLCONTEXT_LOG_CALLS | sglr::GLC… in init() 2291 …:GLContext(m_context.getRenderContext(), m_testCtx.getLog(), sglr::GLCONTEXT_LOG_CALLS | sglr::GLC… in init()
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/external/deqp/modules/glshared/ |
D | glsFragOpInteractionCase.cpp | 480 …m_glCtx = new sglr::GLContext(m_renderCtx, m_testCtx.getLog(), sglr::GLCONTEXT_LOG_CALLS|sglr::GLC… in init()
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D | glsVertexArrayTests.cpp | 1778 …m_glesContext = new sglr::GLContext(m_renderCtx, m_testCtx.getLog(), sglr::GLCONTEXT_LOG_CALLS | … in init()
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D | glsDrawTest.cpp | 3199 …m_glesContext = new sglr::GLContext(m_renderCtx, m_testCtx.getLog(), sglr::GLCONTEXT_LOG_CALLS | s… in init()
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