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Searched refs:GLSL_VERSION_100_ES (Results 1 – 25 of 27) sorted by relevance

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/external/deqp/modules/glshared/
DglsFragmentOpUtil.cpp112 if (glslVersion == glu::GLSL_VERSION_100_ES) in getVertSrc()
125 if (glslVersion == glu::GLSL_VERSION_100_ES) in getFragSrc()
144 DE_ASSERT(glslVersion == glu::GLSL_VERSION_100_ES || in QuadRenderer()
DglsMemoryStressCase.cpp188 else if (glu::isGLSLVersionSupported(ctxType, glu::GLSL_VERSION_100_ES)) in TextureRenderer()
350 else if (glu::isGLSLVersionSupported(ctxType, glu::GLSL_VERSION_100_ES)) in BufferRenderer()
DglsLongStressTestUtil.cpp85 DE_ASSERT(glslVersion == glu::GLSL_VERSION_100_ES || glslVersion == glu::GLSL_VERSION_300_ES); in ProgramLibrary()
DglsShaderLibrary.cpp60 static const glu::GLSLVersion DEFAULT_GLSL_VERSION = glu::GLSL_VERSION_100_ES;
1047 if (versionNum == 100 && postfix == "es") version = glu::GLSL_VERSION_100_ES; in parseGLSLVersion()
DglsShaderLibraryCase.cpp72 case glu::GLSL_VERSION_100_ES: in usesShaderInoutQualifiers()
85 return version != glu::GLSL_VERSION_100_ES; in supportsFragmentHighp()
524 DE_ASSERT(m_targetVersion == glu::GLSL_VERSION_100_ES); in init()
DglsAttributeLocationTests.cpp258 …tributeAliasing && glu::glslVersionIsES(contextGLSLVersion) ? glu::GLSL_VERSION_100_ES : contextGL… in createVertexShaderSource()
289 …tributeAliasing && glu::glslVersionIsES(contextGLSLVersion) ? glu::GLSL_VERSION_100_ES : contextGL… in createFragmentShaderSource()
DglsScissorTests.cpp146 case glu::GLSL_VERSION_100_ES: in genShaders()
DglsVertexArrayTests.cpp890 else if (glu::isGLSLVersionSupported(ctx.getType(), glu::GLSL_VERSION_100_ES)) in genVertexSource()
1033 else if (glu::isGLSLVersionSupported(ctx.getType(), glu::GLSL_VERSION_100_ES)) in genFragmentSource()
/external/deqp/modules/gles2/functional/
Des2fTextureFormatTests.cpp99 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP) in Texture2DFormatCase()
243 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP) in TextureCubeFormatCase()
423 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP) in Compressed2DFormatCase()
528 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP) in CompressedCubeFormatCase()
Des2fTextureWrapTests.cpp102 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP) in TextureWrapCase()
120 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP) in TextureWrapCase()
Des2fTextureSizeTests.cpp85 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP) in Texture2DSizeCase()
205 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP) in TextureCubeSizeCase()
Des2fTextureFilteringTests.cpp129 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP) in Texture2DFilteringCase()
147 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP) in Texture2DFilteringCase()
392 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP) in TextureCubeFilteringCase()
410 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP) in TextureCubeFilteringCase()
Des2fTextureMipmapTests.cpp141 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_100_ES, in Texture2DMipmapCase()
491 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_100_ES, in TextureCubeMipmapCase()
786 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP) in Texture2DGenMipmapCase()
919 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP) in TextureCubeGenMipmapCase()
Des2fShaderConstExprTests.cpp55 …context.getRenderContext(), m_context.getContextInfo(), cases, numCases, glu::GLSL_VERSION_100_ES); in addChildGroup()
Des2fDitheringTests.cpp158 m_renderer = new QuadRenderer(m_renderCtx, glu::GLSL_VERSION_100_ES); in init()
Des2fBlendTests.cpp181 m_renderer = new QuadRenderer(m_context.getRenderContext(), glu::GLSL_VERSION_100_ES); in init()
Des2fRandomFragmentOpTests.cpp268 … = new gls::FragmentOpUtil::QuadRenderer(m_context.getRenderContext(), glu::GLSL_VERSION_100_ES); in init()
Des2fTextureCompletenessTests.cpp152 TextureRenderer renderer (m_renderCtx, log, glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP); in iterate()
205 TextureRenderer renderer (m_renderCtx, log, glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP); in iterate()
Des2fDepthStencilTests.cpp581 … = new gls::FragmentOpUtil::QuadRenderer(m_context.getRenderContext(), glu::GLSL_VERSION_100_ES); in init()
/external/deqp/modules/gles2/accuracy/
Des2aTextureFilteringTests.cpp100 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP) in Texture2DFilteringCase()
117 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP) in Texture2DFilteringCase()
361 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP) in TextureCubeFilteringCase()
378 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP) in TextureCubeFilteringCase()
Des2aTextureMipmapTests.cpp140 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_100_ES, in Texture2DMipmapCase()
437 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_100_ES, in TextureCubeMipmapCase()
/external/deqp/framework/opengl/
DgluShaderUtil.hpp40 GLSL_VERSION_100_ES = 0, //!< GLSL ES 1.0 enumerator
DgluShaderUtil.cpp84 if (version == GLSL_VERSION_100_ES || in glslVersionIsES()
/external/deqp/modules/gles2/stress/
Des2sLongRunningTests.cpp52 const gls::LongStressTestUtil::ProgramLibrary progLib (glu::GLSL_VERSION_100_ES); in init()
/external/deqp/modules/gles3/accuracy/
Des3aTextureFilteringTests.cpp109 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_100_ES, glu::PRECISION_HIGHP) in Texture2DFilteringCase()

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