Searched refs:GLTarget (Results 1 – 1 of 1) sorted by relevance
63 struct GLTarget { struct68 GLTarget() : forgotten(true), composition_count(0) { in GLTarget() argument84 std::vector<GLTarget> targets;126 GLTarget *target = &compositor->priv_->targets[target_handle]; in ~GLComposition()193 GLTarget *target = &priv_->targets[target_handle]; in CreateTarget()203 GLTarget *target = &priv_->targets[target_handle]; in SetTarget()219 GLTarget *target = &priv_->targets[target_handle]; in ForgetTarget()231 GLTarget *target = &priv_->targets[target_handle]; in CheckAndDestroyTarget()240 GLTarget *target = &priv_->targets[priv_->current_target]; in CreateComposition()278 GLTarget *target = &priv_->targets[composition->target_handle]; in DoComposition()