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Searched refs:GLX_TEXTURE_FORMAT_RGBA_EXT (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/include/GL/
Dglx.h451 #define GLX_TEXTURE_FORMAT_RGBA_EXT 0x20DA macro
Dglxext.h358 #define GLX_TEXTURE_FORMAT_RGBA_EXT 0x20DA macro
/external/mesa3d/src/gallium/state_trackers/glx/xlib/
Dglx_api.c1906 case GLX_TEXTURE_FORMAT_RGBA_EXT: in glXCreatePixmap()
1945 else if (format == GLX_TEXTURE_FORMAT_RGBA_EXT) { in glXCreatePixmap()
/external/mesa3d/src/mesa/drivers/x11/
Dfakeglx.c2100 case GLX_TEXTURE_FORMAT_RGBA_EXT: in Fake_glXCreatePixmap()
2139 else if (format == GLX_TEXTURE_FORMAT_RGBA_EXT) { in Fake_glXCreatePixmap()
Dxm_api.c1738 if (drawable->TextureFormat == GLX_TEXTURE_FORMAT_RGBA_EXT) { in XMesaBindTexImage()