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Searched refs:GL_ADD (Results 1 – 17 of 17) sorted by relevance

/external/mesa3d/src/mesa/swrast/
Ds_triangle.c432 case GL_ADD: in affine_span()
451 case GL_ADD: in affine_span()
481 case GL_ADD: in affine_span()
500 case GL_ADD: in affine_span()
704 case GL_ADD: in fast_persp_span()
723 case GL_ADD: in fast_persp_span()
751 case GL_ADD: in fast_persp_span()
770 case GL_ADD: in fast_persp_span()
Ds_texcombine.c320 case GL_ADD: in texture_combine()
465 case GL_ADD: in texture_combine()
/external/mesa3d/src/mesa/main/
Dtexstate.c266 case GL_ADD: in calculate_derived_texenv()
267 mode_rgb = (texBaseFormat == GL_ALPHA) ? GL_REPLACE : GL_ADD; in calculate_derived_texenv()
268 mode_a = (texBaseFormat == GL_INTENSITY) ? GL_ADD : GL_MODULATE; in calculate_derived_texenv()
423 case GL_ADD: in update_tex_combine()
459 case GL_ADD: in update_tex_combine()
Daccum.c68 case GL_ADD: in _mesa_Accum()
471 case GL_ADD: in _mesa_accum()
Dtexenv.c63 case GL_ADD: in set_env_mode()
115 case GL_ADD: in set_combiner_mode()
Dff_fragment_shader.cpp234 case GL_ADD: in translate_mode()
/external/mesa3d/src/mesa/drivers/dri/i915/
Di830_texblend.c194 case GL_ADD: in i830SetTexEnvCombine()
288 case GL_ADD: in i830SetTexEnvCombine()
/external/mesa3d/src/mesa/drivers/dri/nouveau/
Dnv04_context.c45 u->EnvMode == GL_ADD; in texunit_needs_combiners()
Dnv04_state_frag.c203 case GL_ADD: in setup_combiner()
Dnv10_state_frag.c235 case GL_ADD: in setup_combiner()
/external/mesa3d/src/mesa/drivers/dri/radeon/
Dradeon_texstate.c419 case GL_ADD: in radeonUpdateTextureEnv()
523 case GL_ADD: in radeonUpdateTextureEnv()
/external/mesa3d/docs/
DRELNOTES-3.397 Adds GL_ADD texture environment mode.
/external/robolectric/lib/main/
Dopengl-api-gl1.1-android-2.1_r1.jarMETA-INF/ META-INF/MANIFEST.MF javax/ javax/microedition/ javax/ ...
Dandroid.jarMETA-INF/ META-INF/MANIFEST.MF com/ com/android/ com/ ...
/external/mesa3d/src/mesa/drivers/dri/r200/
Dr200_texstate.c548 case GL_ADD: in r200UpdateTextureEnv()
644 case GL_ADD: in r200UpdateTextureEnv()
/external/mesa3d/include/GLES/
Dgl.h416 #define GL_ADD 0x0104 macro
/external/mesa3d/include/GL/
Dgl.h359 #define GL_ADD 0x0104 macro