Searched refs:GL_COORD_REPLACE_NV (Results 1 – 4 of 4) sorted by relevance
399 maxUnit = (target == GL_POINT_SPRITE_NV && pname == GL_COORD_REPLACE_NV) in _mesa_TexEnvfv()488 if (pname == GL_COORD_REPLACE_NV) { in _mesa_TexEnvfv()672 maxUnit = (target == GL_POINT_SPRITE_NV && pname == GL_COORD_REPLACE_NV) in _mesa_GetTexEnvfv()713 if (pname == GL_COORD_REPLACE_NV) { in _mesa_GetTexEnvfv()736 maxUnit = (target == GL_POINT_SPRITE_NV && pname == GL_COORD_REPLACE_NV) in _mesa_GetTexEnviv()775 if (pname == GL_COORD_REPLACE_NV) { in _mesa_GetTexEnviv()
1158 _mesa_TexEnvi(GL_POINT_SPRITE_NV, GL_COORD_REPLACE_NV, in _mesa_PopAttrib()
332 EXPECT_EQ(1, __glTexEnvfv_size(GL_COORD_REPLACE_NV)); in TEST()
4818 #define GL_COORD_REPLACE_NV 0x8862 macro