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Searched refs:GL_EDGE_FLAG_ARRAY_STRIDE (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/glx/
Dsingle2.c213 case GL_EDGE_FLAG_ARRAY_STRIDE: in get_client_data()
/external/mesa3d/src/mesa/main/
Dget.c969 { GL_EDGE_FLAG_ARRAY_STRIDE, ARRAY_INT(VertexAttrib[VERT_ATTRIB_EDGEFLAG].Stride), NO_EXTRA },
/external/mesa3d/include/GL/
Dgl.h220 #define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C macro