Searched refs:GL_EYE_PLANE_ABSOLUTE_NV (Results 1 – 5 of 5) sorted by relevance
180 (p != GL_EYE_RADIAL_NV && p != GL_EYE_PLANE && p != GL_EYE_PLANE_ABSOLUTE_NV)) { in _mesa_Fogfv()224 ctx->Fog.FogDistanceMode = GL_EYE_PLANE_ABSOLUTE_NV; in _mesa_init_fog()
124 case GL_EYE_PLANE_ABSOLUTE_NV: in translate_fog_distance_mode()
136 case GL_EYE_PLANE_ABSOLUTE_NV: in get_fog_source()164 f->FogDistanceMode == GL_EYE_PLANE_ABSOLUTE_NV) ? in nv20_emit_fog()
89 case GL_EYE_PLANE_ABSOLUTE_NV: in get_fog_source()
4100 #define GL_EYE_PLANE_ABSOLUTE_NV 0x855C macro